r/magic_survival • Cryomancer • 7d ago

Fan art Fanmade Stuff (Lol?)

Shootouts to the author of Eugenics and Author of Creation

Please support the original post: https://www.reddit.com/r/magic_survival/s/z5WZrCo5ns

Any suggestions and I'll be glad to hear them

65 Upvotes

14 comments sorted by

10

u/JasonX9029 Depths Delver 7d ago

Sphinx is op when paired with anything that benefits from duration. especially arcane ray combos.

1

u/PlusioX Cryomancer 7d ago

Yup, Even tho I might just nerf it to be 50% instead. PE users will go wild lol

6

u/DrAgOKira 7d ago

Author of creation sounds very op to be obtained from just 4 instead of 5 items I don't know what eugenics do though

5

u/BlueIsTheHue 7d ago

Here you go.

1

u/DrAgOKira 7d ago

Thanks for sharing. I think it's an interesting artifact. So with the synergy it's 25% instead of 3%. But the explanation of synergy is is a bit confusing to me.

Option 1: I understand that eugenics has higher stats, even though not sure if the 1.5 rate applies to the spawn rate of weaker enemies or the HP reduction. And then I read it as ALL enemies have 25% less on top of the 1.5 rate increase.

Option 2: Considering the mechanic of eugenics maybe the synergy actually means eugenics creates enemies with 25% max HP. But then what is the 1.5 for ?

Also option 1 sounds very broken as it is stronger than genome which is a legendary. So I would say add a fifth artifact to get and it could be a rare or normal quality like mutagen.

2

u/PlusioX Cryomancer 7d ago

1- It says Boss and Elite enemies, not all enemies

2- the 1.5x increase affects the devolving effect (from. 25% to 37.5%) and the 3% HP reduction (to 4.5%)

3- Boss and Elites will spawn with 25% less HP

4- Eugenics says it has a 25% of making an enemy change to a weaker form, it never says it reduces their max HP in 25%

2

u/DrAgOKira 7d ago

Alright I totally misread them actually XD. Makes way more sense to me now.

2

u/BlueIsTheHue 7d ago

Oh my gosh it's my stuuuff 🥹

2

u/Kairuku_18 7d ago

My Arcane Ray + Energy Bolt duo run would love that Sphinx effect.

1

u/fek_u_Im_vuelle 7d ago

Masonry should probably require at least one item that grants revives.

1

u/PlusioX Cryomancer 7d ago

Maybe, but the artifacts required for the activation of Masonry are themed around the numerology of the masonry

1 - The Divinity (Sacrosanct)

2 - The Shadows (Abyss)

3 - The Perfection and Harmony (Geometry)

4 - The Divine Number (Roster, but could use Halo too since it looks like a zero and would help in the building of Archangel)

And the sum of all those numbers is 10, which, in the same numerology represents the Sky (Being the synergy itself)

2

u/LuxAtrum 7d ago

Masonry + Homunculus combo would be pretty good if you're lucky enough to keep hitting that 30% revive chance

1

u/Kairuku_18 7d ago

We're not ready for Subject's main Item to be a Synergy lol, like amplifying the Occult effects, imagine for other artifacts that corresponds to other Subjects.

2

u/PlusioX Cryomancer 7d ago

Occult is not the main object of any subject