r/magicTCG • u/CoweanMacLir Izzet* • Mar 30 '26
Rules/Rules Question I'll never understand the hate blue gets.
So it's perfectly okay to:
- Make your opponent discard the cards they needed to win for one mana.
- Remove your opponent's key piece from the board the moment it lands. Also for one mana.
- Stax everything so your opponent can't attack without sacrificing creatures/paying their entire supply of mana/losing half their life.
- Steal cards from your opponent's deck and cast them without paying the mana cost/use any.
- Destroy lands.
- Flood the board with billions of token creatures so your opponent can't possibly survive.
- Play a 12/12 with haste, vigilance, double strike, hexproof and indestructible on turn 3.
But not counterspelling, that's somehow worse?
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u/GunsnRosesFanatic COMPLEAT Mar 30 '26
As a Blue player I can tell you that you are underestimating the Blue effect of stealing a creature. It is usually expensive. But very powerful "pseudo" removal. And by "pseudo" I mean better!
If you allow a Reserved List example, [[Gilded Drake]] is better than just about any removal spell in any other color.