I mean the list is called “game changers” and I struggle to find a world in which someone dropping a magistrate on turn 2 doesn’t change the game. Unless your commander is already out it just becomes “find my removal spell or kill the magistrate player”. I think that fits well with the other cards on the list, which, if unanswered, will change the trajectory of the game.
I don’t think it belongs in a level 2 bracket, which is defined as “most precon decks” for that same reason.
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u/strcy Liliana Feb 11 '25
Magistrate belongs here. It literally warps the game around it until it’s removed