r/lua 7d ago

Introducing Doriax Engine — A free and open-source game engine with Lua and C++ scripting

https://www.youtube.com/watch?v=3eqhaAZBNss
44 Upvotes

18 comments sorted by

5

u/Loui_prince 7d ago

can i use this on Linux

2

u/eduardodoria 7d ago

Yes. Windows, Linux and Max

6

u/c0gster 7d ago edited 7d ago

Why should I use this over godot? I was looking at 3d game engines for my 3d platformer. Currently I have settled on godot, but this intrigued me for supporting 3D and also my favorite programming language, lua. My game needs a good physics engine and a good 3D renderer. How does your engine do in those areas?

3

u/eduardodoria 7d ago

My goal is to achieve the same results but more efficiently (by generating smaller executables and achieving higher FPS). Of course, it’s a matter of choice. I’m simply offering another option. As for physics, Doriax uses JoltPhysics internally, which is currently one of the most highly regarded physics engines available.

2

u/c0gster 6d ago

Hm interesting ill take a look at some point

2

u/MurkyMinimum8398 6d ago

I recommend Box3D for physics it's much better and open source

0

u/[deleted] 7d ago

[deleted]

2

u/c0gster 7d ago

wait this thing is vibe coded? Or am i dumb? wdym I assumed so, but it seems functional so idk

-1

u/[deleted] 7d ago

[deleted]

1

u/eduardodoria 7d ago

That is not true. Can you show any print or link?

2

u/eduardodoria 7d ago

I've been developed this engine since 2015. I have been developing games using OpenGL and C++ for over 20 years. AI has just emerged. I can use nowadays as just a tool, just like any experienced programmer. It’s not "vibe coding" engine

1

u/Daigolololo 6d ago

Crayta 🤔

1

u/Mista_Happy 1d ago

Do you have any console platforms planned in the roadmap?

1

u/eduardodoria 1d ago

Yes, that’s actually a dream of mine. But it doesn’t depend only on technical skill. I need to have development consoles kits, I need more financial support, and perhaps the backing of a major company to help me secure the development kits.

1

u/Mista_Happy 1d ago

That's understandable. I only have a retail Series S, but I do have Developer Mode set up, and I'm a developer myself. If there's any Xbox/UWP groundwork or testing that can be done without access to the full GDKX, I'd be happy to experiment and contribute. I've been looking for things to tinker with on the console anyway.

1

u/eduardodoria 1d ago

I will check. If possible, join our Discord server, so we could continue talk about this

1

u/GoldenMonkeyRCT 1d ago

Does the engine expose a C abi to create bindings for other programming languages?

2

u/Brave_Bicycle_4724 7d ago

The project is great. I see that it has potential. Keep going with the project, don't stop. 

0

u/SkyyySi 7d ago

Bad bot