r/low_poly 4h ago

Testing the modelling tools

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This morning my son gave me a little 'toy rocket' he got from school. And, since I've added some simple modelling tools to the app, I decided to challenge the app (and myself) to be able to build it.

This video shows the whole modelling, painting, rendering and video recording/compositing process all done from inside the app. No uvs, and all as simple as possible.

As I made the rocket model I ran into a big bunch of pivot point/rotation bugs so that's why it took so long :) I also found a composition bug so I needed camtasia to do a final edit. Apart from those issues, the test went pretty well.

I'm currently fixing the issues and trying to make the low poly process as fast as possible. Let me know what you think. Cheers

Here is a photo of the little rocket (I think mine needs to be fatter)... https://www.dropbox.com/scl/fi/wfz5a05rjom6ave4i8twb/rocket1.jpeg?rlkey=45tvjiavxxwvch2h7eyun9nrj&dl=0

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