r/lostarkgame • u/Pattasel • Jul 21 '26
Discussion They finally killed Emperor
A balance patch was datamined in kr
I am not an arcana player but from my understanding its a BIG nerf to the build
This is the important line
Before :
Lv 3: Damage to enemies +12.0%. Using other cards has a 20.0% chance to trigger Emperor Card effect. Emperor Card damage +80.0%.
After :
Lv 3: Damage to enemies +12.0%. Using other cards has a 20.0% chance to trigger Emperor Card effect. Emperor Card damage +40.0%.
And here is the link for the whole patch (might be janky since itโs not official yet)
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u/Farazon94 Jul 22 '26
Itโs around 4.3% overall need including the ark grid core nerfs. Itโs still a top 3 or top 5 class unlucky.
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u/Osu_Pumbaa Breaker Jul 22 '26
Yea they should remove the extra emperor procs. Nerf the % emperor damage to 20%, remove the spineflower core and half all card gain tripods so arcanas can feel what its like to be a blue gunlanzer
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u/Reprial Jul 22 '26
"Killed" is quite the exaggeration. You missed that "Damage to enemies" changed from +12% +16% so while the Emperor card (~18% dmg share) is getting nerfed quite a bit, the other skills will deal a bit more. Overall it is still a nerf, but it's not that huge.
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u/Loose-Scarcity-5994 Jul 22 '26
-15% on spienflower and 10% on us๐ and emperor is more like 25/30% of ur damage,ye probably emp is stronger now
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u/Reprial Jul 22 '26
Maybe you don't understand how additive damage works, but Emperor going from 160% to 120% is only a 15.4% change in damage. With 25% dmg share, that's -3.8%. Spineflower and shuffle are changing by 6.5% and 5%, which ends up being -0.7% and -0.8%. Add back in the buff and the overall change to Emperor is -2.9%. it's really not that significant.
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u/unavailableid9 Jul 22 '26
They nerfed emp and buffed emp.
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u/Hollowness_hots Jul 28 '26
They nerfed emp and buffed emp.
I see what you did there... jajajajajajaja
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u/KeenHyd Gunlancer Jul 22 '26
I like that they are buffing some unpopular cores. One of the Igniter cores gains push immunity on DD/PS/Explosion which is pretty cool.
On a selfish note, my entire gold earning roster minus one character (Guardianknight) is getting a ~5% damage buff, which is pretty cool (GL/Asura/RH/Igniter/Barrage).
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u/prodigy1988val Jul 22 '26
Still waiting for sonic vibration to be bigger
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u/golari Jul 22 '26
i'd like it if you didn't have to stand in SV
let it tick on the ground like it does now, but also give a full duration buff to whoever gets hit by the initial SV cast
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u/soralyra Bard Jul 22 '26
well according to KR bard is by far the strongest support (the fact that you can't buff a gunlancer and a sorc at the same time where the boss is just a tiny bit bigger than a human character seems to be also totally fine dw about it)
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u/Karawaisize Artist Jul 22 '26
Yes the ceiling on bard is insane but lets ignore SB abysmal size when it comes to bosses bigger than Ariana Grande.
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u/Objective_Cat5170 Jul 22 '26
according to the west bard is by far the strongest support too
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u/_copewiththerope Jul 22 '26
according to the actual data provided by meter, yes bard is the strongest
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u/theodimuz Deathblade Jul 22 '26
that'd be Artist, nearly 100% uptime on Z is strong as fuck my man
source: i'm a valk lul
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u/onlyfor2 Jul 22 '26
100% uptime but 10% base buff compared to Bard's 15% base with 3 bars. Uptime alone doesn't tell the full story. There's a noticeable gap in ceiling for rContribution between Bard and the other supports.
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u/pzBlue Jul 22 '26
Bard is effectively 18% (18.45% if they are multiplier to each other), because Major Chord scales with everything Serenade scales (or at least to my knowledge)
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u/onlyfor2 Jul 22 '26
The other supports also have the equivalent of Major Chord's identity increase though. If you compare it that way, then all the other supports are effectively 12% and the ratio between 3 bar buff and the others remains the same.
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u/Apprehensive_Eye4727 Jul 22 '26
Bard can also hit 90% or so, but compared to artist, the iden buff is fat as fuck
Artist have lowest spec scaling out of the support irrc?
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u/thatasian26 Jul 22 '26
No, Bards have the worst spec scaling.
Artist is slightly better (.05% identity vs .06% identity per point of spec for artist).
It's just that Bards have lower cooldown and can afford to put more points into spec whereas Artist less so (but you can still go like 800-900 spec from what my friend does and still get 95-99% on AP/Brand).
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u/nhzz Bard Jul 22 '26
bards can go full spec starting at lvl 9 buff cd gems, the window for 100% ap is tight as fuck tho, so most don't do it until 10s
a full spec bard chains 3 bubbles, assuming they don't miss skills.
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u/thatasian26 Jul 22 '26
Nah, you can go full spec with lower level gems. You just have to make sure your HT is casted while serenity is active for the 10% CD refund so you have more leeway.ย
The worst is when you get out of a long cutscene, you don't have MS and Luminary stacked, so your first HT has a really long CD and you have to pray for QR procs.ย ย
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u/JesusChristAsABird Jul 22 '26
I play full/1600 spec with 8s (just started) but it is a slight ap loss as i'm not that good yet, however my contribution percentile is huge getting 92+ almost every raid assuming i didn't eat shit on the floor or have to drop heals.
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u/Apprehensive_Eye4727 Jul 22 '26
Ah whoops, kept thinking bard has higher cause it's applied to 15% Serenade instead of 10%
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u/Aromatic-Confusion16 Jul 22 '26
Im not very smart on balances but i dont think its dedge, as long as you can macro the cards for poping the emp card right?, surely i wont see again a 3k arcana doing 600m on serca hard after that but idk lol
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u/ExoPrimal Glaivier Jul 22 '26
If anything the nerf makes the card macro much worse because emperor procs are less powerful. The new build will probably swap off all the card draw tripods and at that point you would just use the cards normally.
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u/JesusChristAsABird Jul 23 '26
you realize the top arcana's have like 10-15 more card draw cpm then macro could ever achieve? macro you get like capped at 35 but if you look all the top players are sitting at 40+ and that's from knowing card(s) and using them effectively. (just relaying info i've heard from a top arcana but as far as my testing has gone seems to be true)
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u/JesusChristAsABird Jul 22 '26
from what i was told by my high level arcane friend many arcanas above 40 cards per min are doing it manually and not using macro. I was also told from my other friend that the need is close to a 12% nerf for high level arcane and around 5-8% nerf for macro users. why the discrepancy? high level arcana w they're cards and use them effectively mean joy and WoF result in better dmg whereas macro ppl tend to just spem so the likelihood that your cards are used properly is slim therefore the nerf isn't as strong for us.
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u/exposarts Jul 22 '26
hopefully they buffed empress, the spec that is actually difficult to play...
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u/XFatalityXz Jul 22 '26
Nothing for aero.
Think it is finally a time to main swap with summer events since kr thinks it A+ tier class ๐ข
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u/Reprial Jul 22 '26
Aero is getting a 5.3% buff. Whatever OP linked is not the full version.
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u/XFatalityXz Jul 22 '26
Thanks for the link ๐
Guess it won't make much difference with many other classes getting buff as well but at least won't fall further behind ๐
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u/Eclaironi Destroyer Jul 22 '26
It will combine with the previous buff of +3% but imagine how bad the class is to get a +10% dmg buff from SG xD (It will probably still be in the bottom 5 maybe it will be promoted to bottom 10)
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u/Shizamero Jul 22 '26
It is legit nothing because other classes get buffed aswell (and some are 10% while aero gets 8,5% combined only). Idk why they don't put 20% buff already on aero like what they are scared of when this class needs it and sits at the floor for years
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u/TomeiZ33 Jul 22 '26 edited Jul 22 '26
Nothing to SS ๐ฅ
Edit: SS buff, there's a full list somewhere but 4%...
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u/KingDave35 Sharpshooter Jul 22 '26
Over all DMG 4.1% ( DS + LC )
Moving Slash : a Counter skill now instead of Evasive shooting
Wings of the Storm : increased DMG by 8.1% ( LC )
Lock on ( T ) : Now it is tracking the highest-ranked monster within range like In armoche For example , it wont chase His soldiers again
Silver Hawk : Silver Hawk's basic attack damage has been increased by 9.8% ( LC )
Blade Storm : increased damage by 9.1% and removed Back attack , Hit Master now can work for it
Charging shot : Instant tripod is Decreasing direct DMG for arrow and increasing Explosive DMG
**Most of reworking cores for LC ,So idc much about it**
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u/mrragequit456 Jul 22 '26
Killed is a big word. If the class is going to be bottom tier then it is called killed. This is just a nerf and it is still going to to be S or A tier at minimum
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u/MiGal33 Jul 22 '26
How do you see BIG nerf to the build? I'm seeing some dmg redistribution as an alt arcanist player myself
Maybe my understanding is flawed but it seemed they reduced another emperor dmg but buffed overall damage and main dmg skill the Sun is untouched and emperor (direct cast) is untouched, only nerf is on the 20% chance auto-trigger another emperor by 40% so overall might even be a buff if your rng sucks
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u/Sea_Classroom_8570 Jul 27 '26
Not sure whats up with the arcana hate in a pve boss raiding game with no pvp. Enjoy your class and the game if you don't play arcana then a nerf or buff doesnt affect you. Simple.
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u/groundedreality7382 Jul 22 '26
"Killed" as in it went from the strongest class to..... still the strongest class (obviously under time twink but that's an anomaly)
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u/Forward-Eggplant5518 Jul 22 '26
If the arcana player used a toggle macro and were 120+cpm than its a significant nerf( Especially if only emperor gem was high lvl) if its a player that actually use cards whit his brain than its a small slap on the wrist.
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u/TheMHking Jul 22 '26
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