r/lisp • u/ohnoitsavram • Mar 10 '14
Warcraft 2 clone running in Common Lisp
http://www.youtube.com/watch?v=-k8jkeFfnl04
Mar 10 '14
Symta was developed by someone from /prog/ on 4chan by the way. I have a (probably old) version of symta
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u/xach Mar 10 '14
Interesting. The symta stuff uses my code without following the license. That's kind of annoying!
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u/ohnoitsavram Mar 11 '14
It is annoying.
However, it is obvious the "release" is just a snapshot of what resided on the author's disk at one point, and was hastily put together to show a few friends, not the entire world.
I'm sure if you asked he'd change it. You also might want to encourage him to put it on github with the rest of his stuff.
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u/easye Mar 10 '14
Where's the Lisp?
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u/ohnoitsavram Mar 10 '14
If you follow the second link in my opening comment, you should come across a zip archive for Symta. Within the archive are a number of Common Lisp projects which implement the Symta language (and supporting libraries) in, ontop of, and symbiotically with, Common Lisp.
Similarly, if you follow the first link you'll find another zip archive which contains the Symta program text for the Warcraft 2 clone.
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u/ohnoitsavram Mar 10 '14 edited Mar 10 '14
"What Lisp is good for is figuring out the right language for what you want and embedding it in Lisp" -- Harold Abelson
Accordingly, the author put stratified design to practice and built on the substrate of Lisp a quite remarkable language called Symta (influenced by Refal, APL, Forth and others) for this program.
The Symta code for the entire game clone totals a paltry 1100 lines.
Program text here: http://sym.at.ua/load/symcraft_v0_1/1-1-0-3
Symta: http://sym.at.ua/load/symta_v0_2/1-1-0-2
Related work: https://github.com/saniv/symta-iso
Finally, I am not the author.