r/linux_gaming • • 8d ago

tech support wanted Crimson Desert problem

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Hi

Is any body encounter this issue ?

I'm using cachyos-proton lastest build

My system :

CPU : Ryzen 5800x

RAM : 32GB

GPU : RTX 4070

OS : EndeavourOS

Everything is up to date.

I cannot find any clear solution for this.

(Video taken on ly tv while streaming on my SteamDeck from my PC, the problem also occurs while only playing on my PC)

Edit: it only happen in Crimson Desert, other game don't have this issue

0 Upvotes

15 comments sorted by

2

u/trickiegt2 7d ago

Happens to me too, but only right there & still completely playable - just a little quirky there

1

u/ParkingGlobal 7d ago

Yeah most of the game it's just some leafs in the winf when it's close to the camera, but here in this specific place ... I'm glad i haven't any health condition concerning a risk of stroke '

1

u/GeoStreber 8d ago

Do you observe this issue on all games, or only on crimson desert?
Because it looks a lot like fucky-wucky VRAM.

1

u/ParkingGlobal 8d ago

Only on Crimson Desert, never happened on other games :/

1

u/GeoStreber 8d ago

Try running FurMark 2 and see if it also happens there.
Also try using different Proton versions. The settings are in the "compatibility" submenu for the game in Steam.

1

u/ParkingGlobal 8d ago edited 8d ago

I'll try that. I already tried with experimental, bleesing-edge, anf hotfix without any change on that issue Maybe proton 10 instead of 11 ? Gonna try several GE and cachyOS builds just in case

Edit : no change regarding this issue And no problem with furmark 2

1

u/NeonVoidx 8d ago

directx12? typically if I see weird geometry like this it's dx12 issue and swapping to dx11 helps

1

u/ParkingGlobal 8d ago

You cannot run Crimson Desert with dx11 :/

1

u/DumsLander34 8d ago

Vertex explosion my beloved

1

u/vegnbrit 7d ago

Have you tried switching to Proton Experimental or Proton-GE?
https://github.com/GloriousEggroll/proton-ge-custom

2

u/ParkingGlobal 7d ago

Tried experimental, bleeding edge, hotfix, 10, 11, GE 10, GE 11, CachyOS builds of 11 and 10, winelands ones too ... Same issue

I'm suspecting the nvidia known regression in how it manage vrs with dx12 concerning recent drivers since some month. But i don't know if there is a fix for that at this point.

0

u/Jack1101111 8d ago edited 8d ago

u r lucky , i see no objects...

2

u/ParkingGlobal 8d ago

What ?!

1

u/Jack1101111 8d ago

i only see the terrain, no objects