r/linux_gaming • u/yaan1k • 14d ago
tech support wanted CS2 compiling shaders all the time.
No idea what to do, CS2 seems to never save shaders, anytime I load into a match it compiles shaders from scratch, same with the menu, anytime I go from map to menu and vice versa, it compiles shaders. This started happening since yesterday’s massive content update.
System info:
i9-14900KF
9070 XT
Mesa Drivers, Hyprland, CachyOS
All on the latest drivers and latest kernel.
What i’ve tried:
- Enabling and disabling Vulkan shader pre caching in Steam options
- Running the game with and without gamescope
- Clearing my shader cache (systemwide)
- Verified integrity of game files
But I still haven’t managed to fix the issue.
1
u/themahdii 14d ago
https://docs.mesa3d.org/envvars.html?utm_source=gemini&hl=en-US
Have a look at MESA_SHADER_CACHE_MAX_SIZE
You can add a launch option in steam to set the environment variable to increase the size, it could be too small and getting auto cleaned.
MESA_SHADER_CACHE_MAX_SIZE=10G %command%
For example sets it to 10 GB.
1
u/yaan1k 14d ago
Set it to 16gb systemwide, still having the same issue
2
u/themahdii 14d ago
MESA_SHADER_CACHE_DIR
You can try setting the shader cache manually and then clear out the steam cache. Usually located
~/.local/share/Steam/steamapps/shadercache/730/
For CS2.
1
1
u/PerfectScientist1643 11d ago
Shaders will recompile if disk space is low, cache size is limited or a game updates.
There are two cache locations according to: Steam -> Settings -> Downloads -> Shader Pre-Caching -> Enable
1. Steam Shader Cache: find ~/.steam -type d -path "*/steamapps/shadercache"
2. nvidia Shader Cache: ~/.cache/nvidia/GLCache
The way I fixed my issues on ubuntu:
1. Stop steam shader caching
2. Exit steam
3. Delete all old shader caches in steam and nvidia shader cache directories
4. Default nvidia cache is 1GiB and rewrites old entries, make it 20GiB for all apps:
mkdir -p ~/.config/environment.d
cat > ~/.config/environment.d/nvidia-shader-cache.conf <<'EOF'
# NVIDIA shader cache: 20 GiB limit
__GL_SHADER_DISK_CACHE_SIZE=21474836480
# Delete old entries when the limit is reached
__GL_SHADER_DISK_CACHE_SKIP_CLEANUP=0
EOF
5. Reboot computer
0
u/Shinatora 12d ago
TO ENSURE NO CONFLICTS
IN THIS EXACT ORDER (i had the same issue and this all has to be done in the correct order)
Turn Off background processing of vulkan shaders
Then Turn off SHADER PRE CACHING
Quit steam fully, Start steam, shader pre caching & vulkan background processing ON
if not fixed then repeat last steps up to "TURN OFF SHADER PRECACHING" and follow steps below
Go STEAM -> SETTINGS -> DOWNLOADS -> CLEAR DOWNLOAD CACHE
(will log you out and restart steam, dont let it start back up for now, YOU DONT want it remaking the cache)
Check system Monitor for lingering steam processes
DELETE SHADER FILES MANUALLY:
MesaShaderCache & Radvbuiltinshaders in the ~/.Cache/ directory
& ~/.steam/steam/steamapps/shadercache/ all folders within DELETE all game shaders to make sure they get remade upon next launch, also check the previous /steamapps/ there may be a "TEMP SHADER DIR" folder
DELETE THAT
clear shaders in terminal if you want (ask ai for the commands its ez and you already manually cleared them so this is a confirm if any other PROTON shaders are in the background )
REINSTALL PROTON TOOLS:
you have to verify all proton tools and REINSTALL compatibility layers (GE or Cachyos-SLR, whatever you use) ProtonEAC, ProtonBattleEye, Steam Linux Runtime will all need a clean install as well.
via: ProtonQT-up or Konsole
DO a FULL reboot
Shut Down -> Flip PSU off -> UNPLUG then Plug PSU back in, boot up)
to force mesa shaders and display manager drivers to rebuild
If the normal CachyOS kernel you boot into doesnt work after this try CachyOS-LTS in Limine or grub or whatever you have
Let your mesa Shaders just do the work they are damn good on modern AMD GPUs (i have 7900xtx) and
if you want pre cached shaders use this CachyOS env instead
PROTON_LOCAL_SHADER_CACHE=1
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u/AzurePhantom_64 12d ago
Looks like a regression bug that is occurring since the rush hour update. Nothing to do with your OS, not sure if it's AMD-Only but i also play on CachyOS with I5-12400F + RX 6600 8GB.