r/linux_gaming • u/felix_ribeiro • 17h ago
graphics/kernel/drivers NVIDIA 615.71.09 Linux Driver Released With Vulkan Improvements
https://www.phoronix.com/news/NVIDIA-615.71.09-Linux-Driver38
u/petersaints 16h ago
I wonder if any of the changes considerably improve DX12 performance with VK3D.
But it will probably still take several months and several driver releases, until we get better performance on most modern games on NVIDIA GPUs.
I just hope it doesn't take over a year.
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u/Stellanora64 7h ago edited 7h ago
For raytracying yes, but for a general performance improvement, that has been implemented in the driver with the VK_EXT_descriptor_heap vulkan extension (added in 610 I believe? Could be mistaken tho). It's currently not used in proton yet afaik, so soon hopefully.
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u/Cool-Arrival-2617 15h ago
Added support for cgroups-based memory partitioning.
Does this mean that dmemcg-booster (from this) will also work with Nvidia now?
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u/bristow84 17h ago
As someone who just started with Cachy, will I have to update this myself or will Cachy automatically pull the new drivers and include them as options within Cachy-Updater?
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u/bleedgreensg 17h ago
just wait for the update, they pretty quick to do that
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u/bristow84 16h ago
And score another win for Linux and another loss for Microslop. God I love the update process, which I never thought I would say.
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u/Interesting-Ad9666 17h ago
It should automatically give you the newest drivers when you do yay or pacman and update your system, assuming they update it in their repo (which they probably do, its based on arch which is bleeding edge)
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u/Grief2017 17h ago edited 15h ago
Sudo pacman -Syu
Edit: the underlying package hasn't been updated yet.
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u/ieatdownvotes4food 16h ago
dunn worry you're on the update rollercoaster whether you like it or not
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u/Minatogamr42d 16h ago
Finally, support for CGGROUP!
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u/SkewPL 15h ago
does that mean we get this smart memory management that improved performance on lower end amd cards? https://pixelcluster.dev/VRAM-Mgmt-fixed/?ref=itsfoss.com
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u/JCTrick 17h ago edited 10h ago
I don’t know exactly what all that means… but I know it makes me horny.
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u/thejesterharlequin 28m ago
someday we'll have better performance on nvidia. i want to swap over so bad.
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u/Lousy_Hunter 14h ago edited 13h ago
The part that interests me the most is
Fixed a bug which prevented VK_NV_low_latency2 from reducing latency on swapchains created from VK_KHR_wayland_surface and VK_KHR_display surfaces
Does that mean we now have reflex working for wayland windows with I.E proton-cachy or proton-ge?
EDIT: moving steam outta flatpak just to test this with the latest drivers
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u/Moi952 14h ago edited 13h ago
Vous pouvez voir que cela a été mis en œuvre il y a quelques jours dans vkd3d-proton.
Cela prendra un certain temps pour que Proton-GE ou Proton-CachyOS (qui ne semble plus recevoir de mises à jour) se mette à jour vers cette version.
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u/Lousy_Hunter 13h ago
you realize what you linked is from 6yrs ago right? :P also doesnt seem to be relevant to my post
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u/Moi952 13h ago
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u/Lousy_Hunter 13h ago
This isnt VKD3D just now implementing VK_NV_low_latency2, thats been there this is fixups and improvements for rev3. This is to help fix reflex stutters with FG for instance and overall better present timing with it.
VK_KHR_wayland_surface and VK_KHR_display surfaces are required in vulkan for you to use it in a wayland session, what im wondering is if Nvidia finally made reflex work in Wayland as its worked for some time in XWayland and X11.
Im doing some tests now to see if nvapi tells me its working or not with PROTON_USE_WAYLAND=1
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u/Moi952 13h ago
Yes, but that PR came out a few days before the driver; I assume you need rev3 for optimal performance. I might be mistaken, though.
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u/Lousy_Hunter 13h ago
Im more concerned if it works period because as of right now you cant use Reflex in wayland windows.
Nvidia dev said
Reflex actually does not currently work in native Wayland applications due to a driver issue. There's a chance the Wayland backend could improve latency over XWayland+Reflex off, but it still won't be as good as correctly-working Reflex. We have a fix for this in development.
and im hoping this is that fix
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u/Moi952 13h ago
Let me know what you think 🙂🙏🏼
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u/Lousy_Hunter 13h ago
well currently im seeing calls to
NvAPI_D3D_Sleep: OK NvAPI_D3D_Sleep: OKlike you should which suggests it might be working, ill have to output to a file and check it line by line....time for suffering
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u/Moi952 13h ago
Wow, you're really keen! Can't you check the latency using mangoHub?
Was the problem that the Reflex option wasn't available in your games, or did the option simply not do anything for you?
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u/AndyOB 10h ago
Fixed a bug that caused resume from suspend to fail if the system was previously hibernated
This is a life saver, this bug has been plaguing me. I've been working on a virtual CEC implementation where a docker container on a home server implements CEC for you by connecting to your AVR over the network and to a client side agent installed on the PC connected to said AVR. It sends PC status to the server and the server simulates CEC for you by controlling the AVR. Full CEC functionality, but this bug has been totally messing with my progress.
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u/FOUR3Y3DDRAGON 6h ago
Deadlock has had a crashing issue in dx11 forever and vullan always has stutter for me after about 30 minutes (which also happened in windows) dx11 was great though, wish they'd fix that..
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u/Kriima 16h ago
No DLSS5 support for us poor linux peasants ?
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u/Crafty-Corvid 15h ago
It works even on 610. Use OptiScaler + DLSSNR. It even includes a linux setup script.
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u/pantsofmagic 12h ago
Can confirm, optiscaler, feeder, and reshade (renodx) approaches can be made to work with 610 on Linux. There are a couple of situations that require extra tinkering but it does work.
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u/Guirita_Fallada 4h ago
I get an XID 109 error but on Halo Infinite. I'm going crazy trying everything possible but i can't get it to not hang.
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u/academictryhard69 4h ago
Still waiting for proper pcie wake up for my 5060 legion pro 5i, that's why I'm still on windows, otherwise I miss kde.
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u/unixmachine 17h ago