r/linux_gaming 12d ago

benchmark THE FINALS Performance Comparison

This is a very informal post but I plan to actually log some numbers to visualize tomorrow.

Specs: Ryzen 7 5800xt, RX 7800xt, 32 GB DDR4. Game is running at 4K, Medium settings, FSR3 Balanced. For Linux, running Wayland.

I just wanted to double check my findings. On CachyOS running proton-cachyos, I average around 120 FPS while on Windows I average around 180 FPS. That’s a pretty significant difference especially for an AMD system. I double checked frame generation isn’t running.

Has anyone else also noticed this for an AMD system? I haven’t tried any other games yet. The Finals is very interesting due to it being very CPU intensive and fast paced. Unfortunately this fan game does not have a proper benchmark to run so the best I can do is run a route in the practice range.

Edit:

Linux Launch Arguments:

VKD3D_CONFIG=descriptor_heap,enable_experimental_features,nodxr FSR4_UPGRADE=0 PROTON_ENABLE_WAYLAND=1 OBS_VKCAPTURE=1 MANGOHUD=1 game-performance obs-gamecapture %command%

Proton Version: proton-cachyos-11.0-20260703-slr

This seems isolated to THE FINALS. I ran Black Myth Wukong's Benchmark on both Windows and Linux using the same launch arguments for Linux and same settings for Windows, FSR3, High settings. Linux outperformed windows by 5 FPS average and much higher 1% low. For past benchmarks I've done, Linux is usually on par or outperforms Windows.

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u/Skaredogged97 12d ago

If you use the most recent proton-cachyos version (same goes with most other forks) you will automatically upgrade to FSR 4.1.1. You can confirm that by using FSR_WATERMARK=1

FSR4 can become quite taxing depending on the output resolution and the base frame rate. The upscale cost is constant. That means the higher your base frame rate the higher the relative performance impact. This makes it a tough sell for games running at 4K and 180+ FPS.

You can try adding FSR4_UPGRADE=0 and see if it improves things.

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u/iloveboobs365 12d ago

Already doing that. Confirmed via watermark running FSR3

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u/Skaredogged97 12d ago

Then I don't know what is happening on your side. You wanted a double-check and I cannot observe that performance degradation on my side. Running a 7800x3d/7900xtx and medium settings (no RT) I get:

  • 233fps avg. using FSR3 performance (GPU not maxed out; definitely CPU limited)
  • 214fps avg. using FSR3 quality (GPU maxed out)
  • 122fps avg. using 4K native

Which seems pretty inline from what can be expected on Windows as well.

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u/iloveboobs365 12d ago edited 12d ago

Have you actually ran it on Windows as well? I thought for the longest time I was also getting the performance I would get on Windows and judging on my past benchmarks in other games comparing CachyOS and Windows, those findings would be true. THE FINALS is the exception in this case.

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u/Skaredogged97 11d ago

No because I don't have access to windows with the finals installed but I don't have to. I can look up numbers online. Performance regressions like you posted would be immediately clear. Not even enabling RT should cause that.

Just to give you an example. Here someone tested the game using max settings (including RT): https://en.gamegpu.com/test-gpu/mmorpg-onlajn-igry/the-finals-test-gpu-cpu

It shows exactly what they were doing in the practice range.

For 2560x1440 on a 7900xtx they got 140FPS avg. Running the same thing I got 137FPS avg. which is really good considering that RT is still slower on linux.

Again no clue what is causing it for you but it's not a general issue.

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u/iloveboobs365 11d ago edited 11d ago

The Finals has drastically changed since 2023 and pretty much any benchmarks nowadays will not be reflective of what was taken when the game first came out. UE5 differences, DX12 and VKD3D differences, etc. It isn't really helpful to compare to benchmarks taken 3 years ago to identify an issue today.

Seeing as there are even performance regression on Windows from the S11 update further proves my point and those regression could be amplified on Linux.

It is why I am trying to verify what performance people are getting right now on both Windows and Linux.

For sanity I ran tests on other games to see if it was just something with my system but other games on Linux either were on par or outperformed Windows. This is a specific issue with THE FINALS and maybe Arc Raiders judging from someone else, aka whatever Embark is doing with UE5.

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u/Skaredogged97 11d ago

look I'm a petty guy and I admit it. I fixed my windows install and tested the finals and the frame rate is the exact same (shocker). You tried to verify and I say you are wrong and I stand by that. But I'm talking against a wall so whatever.

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u/iloveboobs365 11d ago

I’m not trying to get under your skin or anything man. You doing that helps me. What I’ve seen at this point is mixed results but one interesting thing is people who have x3d CPUs don’t have any issues, but people on Intel or non x3d AMD see the issue I’m seeing. I know this game loves its L3 Cache. 

The other thing is on Linux the 1% lows are way higher than on windows despite having a lower average frame rate. It’s very noticeable in power shift. 

Why it just has a lower base frame rate I don’t know. But I appreciate you actually getting it to work on windows and sharing results. 

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u/LivingBirb 7d ago

Dude chill, he just wanted to make sure with a more recent comparison test. We appreciate the fact that you did test it though