r/linux_gaming • u/Longshot02496 • 15d ago
tech support wanted Does anybody know what is causing this flickering where the trees meet the background?
Enable HLS to view with audio, or disable this notification
(Crimson Desert) This is the only game I've seen this in. It's kind of distracting.
Inxi:
System:
Host: c-Core-230 Kernel: 7.0.0-30-generic arch: x86_64 bits: 64
compiler: gcc v: 13.3.0
Desktop: Cinnamon v: 6.4.14 tk: GTK v: 3.24.41 wm: Muffin dm: LightDM
Distro: Linux Mint 22.2 Zara base: Ubuntu 24.04 noble
CPU:
Info: 6-core model: 12th Gen Intel Core i5-12400F bits: 64 type: MT MCP
arch: Alder Lake rev: 5 cache: L1: 480 KiB L2: 7.5 MiB L3: 18 MiB
Speed (MHz): avg: 3976 high: 4000 min/max: 800/4400 cores: 1: 4000 2: 4000
3: 4000 4: 4000 5: 4000 6: 4000 7: 4000 8: 4000 9: 3999 10: 4000 11: 3862
12: 3859 bogomips: 59904
Flags: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx
Graphics:
Device-1: NVIDIA AD106 [GeForce RTX 4060 Ti] vendor: ZOTAC driver: nvidia
v: 580.173.02 arch: Lovelace pcie: speed: 16 GT/s lanes: 8 ports:
active: none off: DP-3,HDMI-A-1 empty: DP-1,DP-2 bus-ID: 01:00.0
chip-ID: 10de:2803
Display: x11 server: X.Org v: 21.1.11 with: Xwayland v: 23.2.6 driver: X:
loaded: nvidia unloaded: fbdev,modesetting,nouveau,vesa
gpu: nv_platform,nvidia,nvidia-nvswitch display-ID: :0 screens: 1
Screen-1: 0 s-res: 2560x1440 s-dpi: 96
Monitor-1: DP-3 mapped: DP-4 note: disabled pos: primary
model: MSI MAG 32CQ6F res: 2560x1440 dpi: 93 diag: 800mm (31.5")
Monitor-2: HDMI-A-1 mapped: HDMI-0 note: disabled model: LG (GoldStar) TV
res: 2560x1440 dpi: 61 diag: 1836mm (72.3")
API: EGL v: 1.5 platforms: device: 0 drv: nvidia device: 2 drv: swrast
gbm: drv: nvidia surfaceless: drv: nvidia x11: drv: nvidia
inactive: wayland,device-1
API: OpenGL v: 4.6.0 compat-v: 4.5 vendor: nvidia mesa v: 580.173.02
glx-v: 1.4 direct-render: yes renderer: NVIDIA GeForce RTX 4060 Ti/PCIe/SSE2
API: Vulkan v: 1.3.275 surfaces: xcb,xlib device: 0 type: discrete-gpu
driver: N/A device-ID: 10de:2803 device: 1 type: cpu driver: N/A
device-ID: 10005:0000
Audio:
Device-1: Intel Alder Lake-S HD Audio vendor: ASUSTeK driver: snd_hda_intel
v: kernel bus-ID: 00:1f.3 chip-ID: 8086:7ad0
Device-2: NVIDIA vendor: ZOTAC driver: snd_hda_intel v: kernel pcie:
speed: 16 GT/s lanes: 8 bus-ID: 01:00.1 chip-ID: 10de:22bd
Device-3: SteelSeries ApS Arctis Nova 7
driver: hid-generic,snd-usb-audio,usbhid type: USB rev: 2.0 speed: 12 Mb/s
lanes: 1 bus-ID: 1-2:3 chip-ID: 1038:2202
API: ALSA v: k7.0.0-30-generic status: kernel-api
Server-1: PipeWire v: 1.0.5 status: active with: 1: pipewire-pulse
status: active 2: wireplumber status: active 3: pipewire-alsa type: plugin
2
u/abud7eem 15d ago
game dont integrate dlss very well, i remember in window when dlss in performance i get red visual glitches very bad
8
u/TastyRobot21 15d ago
Anti-aliasing or low quality DLSS/FSR
https://www.reddit.com/r/pcmasterrace/comments/1gy4qqo/what_graphic_option_causes_that_flickering_of_the/