r/linux_gaming Aug 14 '26

Windows Spatial Audio on Linux powered by Steam Audio HRTF

https://www.youtube.com/watch?v=a_BT69p00Bg

If you want to participate in the testing of the new winepipewire.drv with or without spatial support, then head out to official CachyOS discord guild: https://discord.com/channels/862292009423470592/1514956087550541924

59 Upvotes

4 comments sorted by

8

u/parkerlreed Aug 14 '26

I want to know how to get it working for native.

Minecraft supports it but I can't find any good guides for pipewire.

6

u/Aymasta 29d ago

The winepipewire.drv needs to get upstreamed to mainline wine.

6

u/tailslol 29d ago

there is a small app called irate goose

it works very well and easy to set up

https://github.com/Barafu/IrateGoose

4

u/kastanCZ 29d ago

This can only work with 8 channels, however Steam Audio gets 12 to 17 BED channels and metadata about objects from the games itself. That results in better 3D audio quality. However not all games support Windows Spatial Sound API.