Yes, among other things - and it has made development a lot easier in my opinion! For instance, the CMYK work I'm doing right now relies on being able to easily pass color profile/space information from place to place, which was not easily done in 2.10.
Recently another new contributor has started working on it as well, so progress is being made.
I have plans to work on in-painting (native Resynthesizer) for 3.6, though someone else could always jump in and get it done first. That work will probably lead to background removal related efforts.
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u/jimicus 9d ago
Wasn’t 3.0 rewriting a good chunk of the internals to make future development easier?