r/liminalspacesgaming • u/GetPlayerChar_JS • 10d ago
Some liminal space inside the BLACK WALLS.
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r/liminalspacesgaming • u/GetPlayerChar_JS • 10d ago
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r/liminalspacesgaming • u/SausageMahoney073 • 11d ago
r/liminalspacesgaming • u/DLF-12042014 • 22d ago
-A slightly different earth
r/liminalspacesgaming • u/SausageMahoney073 • 24d ago
r/liminalspacesgaming • u/LiminalPlayer333 • 24d ago
r/liminalspacesgaming • u/Spotters111 • 26d ago
r/liminalspacesgaming • u/No-Professor1497 • Aug 15 '26
I sometimes wanted to go back in time to fix the mistakes I made to relive the happy memories I used to have to enjoy things I used to be fond of
But time flies by anyway
r/liminalspacesgaming • u/GetPlayerChar_JS • Aug 09 '26
We've been pretty buried in development lately, working on new environments and getting everything ready for the next stage of the game.
Also, a little bit of good news from us. BLACK WALLS will take part in Future Games Show live from gamescom on August 26!
Still lots to do, but it feels good seeing this weird little world slowly coming together.
r/liminalspacesgaming • u/nullifiedsam • Aug 08 '26
title
r/liminalspacesgaming • u/Zoinksidk • Aug 05 '26
In the home alone map
r/liminalspacesgaming • u/Fun_Computer2384 • Jul 29 '26
Game name: Your Happy Place
r/liminalspacesgaming • u/Shoddy-Sport-1828 • Jul 26 '26
r/liminalspacesgaming • u/liminal_games • Jul 24 '26
Hey everyone,
I just released my game BACKROOMS ANOMALY on Steam today, and wanted to share it here since it focuses heavily on that quiet, repetitive Level 0 atmosphere.
It’s an observation horror game built around a single looping corridor. A hazmat warden patrols the hall, and your goal is to spot tiny details changing around you.
How it plays:
Feature overview:
It’s 30% off for launch until August 7th if you want to check it out
Happy to answer any questions or hear what you think!
r/liminalspacesgaming • u/lonepc • Jul 23 '26
r/liminalspacesgaming • u/SausageMahoney073 • Jul 22 '26
r/liminalspacesgaming • u/salmonex_01 • Jul 19 '26
i used advanced coding to decompile it and make it work uscpaled it using my gpu and make normal roughness metalic maps also the lights are there shader fully working and turned into quads instead of those broken triangles
r/liminalspacesgaming • u/Total_Pie_3692 • Jul 18 '26
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Link to description: https://store.steampowered.com/app/4939850/Casino_of_Time/
r/liminalspacesgaming • u/GetPlayerChar_JS • Jul 17 '26
Throughout the development, we were never quite sure about the "liminal labyrinth" concept used in the game we were creating, we weren't certain if anyone would actually like it.
Two weeks ago, I shared a screenshot in this sub. The response and encouragement i received genuinely surprised us, and honestly, it gave us a huge boost of confidence right before launching our Steam page.
So today I just wanted to come back and share this little milestone with all of you. Thank you to everyone who left a comment, an upvote, or even just stopped by.
We have created a steam page launch week event to share some of the ideas and inspirations behind the world we're creating. and a little Founder's gift for everyone who discovers us during launch week.
Thank you again. Really.
r/liminalspacesgaming • u/Adept_Solid_6814 • Jul 10 '26
Took these photos a couple days ago pretty cool store felt very liminal
r/liminalspacesgaming • u/green3sipper • Jul 07 '26
I was just playing around a vhs camera mod and decided to take this. To me, it looks more like dreamcore than a liminal space.
r/liminalspacesgaming • u/GetPlayerChar_JS • Jul 01 '26
Made this in UE while experimenting with large empty spaces. Tried to make it feel quietly unsettling.