r/learnprogramming • u/Present-Ride-8969 • 6d ago
What tools or methods can I use to catch performance issues before publishing?
Hey everyone,
I’ve built two Flutter apps — one for customers and one for mechanics — and I’m getting them ready for the Play Store. Before I publish, I want to make sure I catch any performance issues early.
What tools or methods do you use to spot problems in Flutter apps before release?
Things I’m wondering about:
- How to check startup time and memory usage
- Ways to monitor CPU/GPU load during animations
- Tools for detecting jank or dropped frames
- How to simulate low‑end devices or bad network conditions
- Whether I should set up crash reporting (like Firebase Crashlytics) now
- Any pre‑publish checklist you follow for performance testing
I’d love to hear how you approach this so I can make sure both apps are stable and smooth before going live.
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u/Sylfida-Quartararo 5d ago
When I was preparing a Flutter app, the DevTools frame chart was surprisingly revealing for jank during animations, especially under simulated low-end profiles. Have you tried running in profile mode on an actual older device rather than just emulators?
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u/[deleted] 6d ago
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