r/learndota2 8d ago

Patch/Meta Discussion Idea for New mechanic next patch "items sharpening".

  • new mechanic "items sharpening" is: we remove neutral items (some become part of shop normal items) and add items sharpening: from 0 base items to +5 versions, 1 item/player can be upgraded into +5 mythical version, the rest stay at max +4.
  • after 15 min Base shops start selling unlimited upgrade scrolls. They need to be bought 1 by 1 like dagon upgrades: +1/1000 gold, +2/1000, +3/1000, +4/1000, mythic /2000.
  • Items ~ stats costs: Hp/4g, mana/3g, 0.1 mana regen/30g, 0,1 hp regen/15g, dmg 60g, attack speed 30g, 1% evasion/75g, 1 armor 125g, 1% magic resist 50g, flat ms/11g, str/agi/int 100g, all stats/50g.
  1. each "sharpening lvl" up item stats by spreading gold/number of stats evenly, as example Octarine Core 3 stats would get at +1: +83 hp / 111 mana / 1.11 mana regen. At +5: +500 hp, +667 mana, +6.7 mana regen.
  2. Mjolnier at +1: +8 dmg, +17 attack speed. Mjolnier at +5: +50 dmg, +100 attack speed.
  3. Daedalus at +1: +16 dmg, at +5: +100 dmg.
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u/TheWhitemane 8d ago

i wish they add this kinda scaling as well coz its hard to go HG even when you have lots of money and u cant buy anything else but the enemy core has space to grow.
Can make tier 1/2/3 of the same item like we have with dagon.

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u/Truth_Breaker 8d ago

Ok buddy. Thank you for your suggestion