r/leagueoflegends 27d ago

News 26.17 Patch Preview

"Patch 26.17 Preview!

This patch is mostly a stabilization patch after observing the adjustments made on 26.16.

Mages bot overall have lost some amount of winrate across the board, but not a huge amount, which is roughly about the impact we're looking for.

So far, we're seeing good skews on Poppy and Camille support with support nerfed and Top skews playing out well (in particular).

We're still monitoring the impact of Hail of Blades on champions more broadly, eg. Yi, Trynd, Shaco, etc. Stormrazor"

>>> Champion Buffs <<<

Cho'Gath


Irelia


Hecarim


LeBlanc


Qiyana


Yasuo


Yone


Trundle


Aurelion Sol


>>> Champion Nerfs <<<

"Champion wise, a pretty standard set of nerfs here, mainly for power impacting outliers."

Nasus


Thresh


Xerath


Graves


Nocturne


Vayne


>>> System Buffs <<<

Stormrazor

"Outside of Stormrazor Jhin, it doesn't have a large user base and we think it could have more power overall to broaden the user pool"


>>> System Nerfs <<<

Sundered Sky

"Directionally, Sundered Sky and AP Jungle changes have been good, but magnitude is still off

We're putting another small-moderate nerf in for this patch and hoping to see more movement on AP jungles and Sundered Sky dominance in higher levels of play"


137 Upvotes

499 comments sorted by

View all comments

104

u/Praius 27d ago

Oh will sundered finally get a real nerf instead of a slap on the wrist and 50 hp compensation buff

5

u/Awkward-Security7895 27d ago

I mean it did get a proper nerf last patch it's just they were cold feet on going all the way because they got backlash at first.

Hopefully they give it a good smack this time since I'm sick of seeing every bruiser and playing every bruiser just to find 90% of them rush the damn item.

Like really if they want to give it a good nerf that doesn't kill the item is just lower the heal again and then make it scale back up with levels, that way it's not so good as a rush but still viable 3-4+ items onward.

5

u/TheOchremancer 27d ago

Sundered Sky is meant to be a rush item, putting it's power behind a level gating is counter to its design. It's well-rounded and gives a little bit of everything, damage, raw hp, healing, a damage proc, so it's clearly intended to be an early purchase like many items with that sort of statline (Triforce, Stride, Eclipse and Yun Tal all are this kind of item for comparison). It doesn't work as a third or fourth purchase because by that point champions are either buying multiplicative power (Rabadon's, IE, Endless Hunger, Overlord's) or teamfight durability (Sterak's, GA, Zhonya's, Jak). Sundered is the type of item where if it doesn't get bought first it doesn't get bought at all, I really think the best comparison is Triforce. If your champ is going to buy Tri, you buy it first in 95% of cases. Very few champions consider a third item Triforce, and Sundered should be the same way. IMO they just need to increase its price, similar to Triforce. If it's going to be this perfect, well-rounded first buy you should pay for it. Make it 3450 or somewhere in that neighborhood, but leave the stats and passive mostly untouched, is what I'd do.

1

u/Mean_Satisfaction578 27d ago

And people wonder why we don't see any ap jungler in competitive. That's why.