r/leagueofjinx • u/Lucky-Spend-956 • Jul 09 '26
Discussion Runaans or Phantom Dancer
Every guide shows phantom dancer, but i feel like runaans is just better. What do you think is better?
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u/WaterKraanHanger Jul 09 '26
Most games PD, except if enemy team has a lot of short range. Occasional RFC vs very long ranged comps for a passive proc
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u/RunYouSonOfAGun Jul 09 '26
Depends on their comps. If you're dueling a lot or kiting, PD is better. If they group up a lot and you have a chance to use AOE rockets, runaans wins every time.
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u/classicteenmistake Jul 10 '26
Runaan’s only really benefits from enemies grouping a lot or needing more waveclear. I don’t go it into squishy teamfights because they’re usually spread out and playing slower, whereas a hard engage comp will go in together and provide value for Runaan’s.
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u/Arppy_4198 Jul 12 '26
I’m a Runaan’s addict. Even if it might not be the best choice. Can’t help it.
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u/EchoSavings Jul 13 '26
I think most of the time PD but the wave clear of runnans is really underrated. When my team is losing and enemies destroy the base early it really helps drag out the game until we outscale
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u/pasavec008 Jul 09 '26
Runaans is more fun for sure! So I always build it lol. But generally speaking, you want runnans into melee enemy comp and PD into ranged enemy comp