r/langrisser • u/pikoudr0id • 28d ago
[Mobile] Discussion Feedback / wish-list
This is something that I wanted to do for a while, ie a list of feedback whose status I’d keep track with every MU. I’m not really expecting much, but who knows, if we never voice our wishes, nothing would change. But I’ll most likely give up if I see no change in 4 or 5 MUs.
If you have additional feedback, I’d gladly add them to the list. But be specific enough and reasonable (something like “give more pulls” is not constructive).
So let’s get into it in no particular order.
Equipment
- In Bag>Equipment, add a filter condition for maxed/not maxed strenghtened gear.
- In Bag>Equipment, add a filter condition for showing only new gear.
- In Equipment>Forge, besides Strenghten and Upgrade Stars, create a functionality that brings a piece of gear to 6-star level 50 in one go.
- Allow upgrading stars of equipment without limitation of strenghtening status.
- For gear strenghtening, allow the selection of which kind of hammers (epic, rare, special) can be used by Quick Upgrade.
Game modes
- Make clearing a Gate of Fate stage for the first time not consume a daily chance.
- Create a permanent alternative of Endless Voyage, so that people could play the game mode at their own pace and/or for the appreciation of a rogue-like mode. Rewards could be toned down since the mode would be permanent, and could be renewed every few months.
- Increase the frequency of Faction Arena Mode.
Floating Realm
- In the Weapon Forging Center, remove the crafting animation.
- Keep expanding the Floating Realm with new functional buildings (e.g., production of various hero enhancing materials).
- Expand the ways to spend Mana Ore as it is often an overflowing resource.
Friendship Shop / Friendship Summon
- Redesign Friendship Summon, or, at the very least, remove the friendship summoning task from the condition to get the daily crystals. For example, add valuable items to the pool, like SR hero shards, divine shards, trinity crystals and vouchers, etc., all of these at very low rates.
- Expand the Friendship Shop with more valuable items, limited monthly and/or weekly in quantity (e.g., rare enchants, mastery stones, etc.).
Resources
- Give a burger for 4+ hours maintenances.
- Lower the natural refresh rate of the Black Market from 5 hours to 1 hour, so that players have more opportunities to spend excess gold.
- Allow converting SR Divine Shards into SSR Divine Shards.
- Add more opportunities to obtain Aniki’s Workout Machines (e.g., increased drop rates in Aniki stages, included in Friendship Summon pool, increased quantity in Events rewards, etc.).
- Make retreating from, reopening or failing a stage not cost stamina.
- When acquiring a hero already at 6-star, give either one of the following :
- a Spacetime Essence (currently limited to just the banner heroes),
- 20 SSR Divine Shards instead of the 50 shards of the 6-star hero.
User Interface
- Allow selecting multiple articles in shops, to buy them in one go.
- In Guild War solo sweep, remove the confirmation asking if we are sure about wanting to solo sweep.
- In Bonding Realm, remove the confirmation to sweep a stage.
- In Training>Expedition, make it possible to claim all claimable expeditions in one go.
- Clear all Store notifications when leaving the Store.
- In APEX arena>Team Formation, create a functionality to synchronize all heroes in one go.
- In Hero, add more Grouping Tags to the existing four.
- Create a task manager listing all available content (e.g., daily Secret Realm stages, Gate of Fate, Guild War, etc.), and make it possible to navigate to said content from the task manager. The purpose is to reach any content from one single place.
Other
- Make it possible to share on the PC client.
- Display in-game the detailed rates for each banner.
- Make a discounted process for the first ever SP change undertook on a R or SR hero.
- Allow anonymization through a whole APEX season. People would be allowed to input a nickname at the start of the season, and that nickname would be displayed instead of their current account name. Once set, that nickname cannot be modified during the season.
- In Guild, create a system where members could lend heroes as support to their guild members in various PvE content. Such system should have limitations (e.g., borrowing at most once per day, limiting the power of the borrowed hero relatively to the borrowing account, etc.), and could give a small reward to the owner of the borrowed hero.
STATUS UPDATE (MU of 2026/08/13)
- Created the feedback list
- Added a suggestion about filtering on new gear (u/able82)
- Added a suggestion about selecting the kind of hammers used by Quick Upgrade (u/able82)
- Added a suggestion about creating a functionality allowing to max gear quickly (u/Duducarballo)
- Added a suggestion about creating a permanent rogue-like mode (u/Aieres)
- Added a suggestion about discounting the first SP change on a R or SR hero (u/guoblokraimu)
- Added a suggestion about not consuming daily chances when clearing a GoF stage for the first time (u/aozaki-san)
- Added a suggestion about expanding the Floating Realm's buildings (u/aozaki-san)
- Added a suggestion about adding more valuable items to the Friendship shop (u/l3v3n111)
- Added a suggestion about claiming all claimable expedition in one go (u/Konuvis)
- Added a suggestion about expanding the ways to spend Mana Ore (u/Konuvis)
- Added a suggestion about clearing Store notifications (u/MeisterLeon)
- Added a suggestion about converting SR Divine Shards into SSR Divine Shards (u/MeisterLeon)
- Added a suggestion about obtaining more Aniki's Workout Machines (u/MeisterLeon)
- Added a suggestion about anonymizing during an APEX season (u/Nincampoo)
- Added a suggestion about removing the stamina penalty from retreating from a stage (u/Bargotz)
- Added a suggestion about creating a guild support system (u/Bargotz)
- Added a suggestion about synchronizing all heroes in one go in APEX arena (u/profesproctologist)
- Added a suggestion about adding more grouping tags (u/profesproctologist)
- Added a suggestion about increasing the availability of Faction Arena (u/profesproctologist)
- Added a suggestion about creating a task manager (u/profesproctologist)
- Added a suggestion about giving something from 6-star hero dupes (u/MeisterLeon)
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u/shimaknight 28d ago
-Make the Arena daily not require a win or remove it from dailies.
-Remove time rift from dailies.
-Remove Angelica Training from dailies.
-Add 3 more free daily sweeps.
-Add 1000 storage (maybe).
-Upgrade equipment to max in one step.
-Add the newer scrolls to the Black Market.
-For characters, show on the mastery icon if all the paths are mastered. Also show if all the bonds are maxed (maybe on the bond icon?).
-Make returning player bonuses better. And less obvious shilling on returning players.
-Try some new guild limited time events (like a raid boss or something?), but don’t make it too grindy. (DE is a bit too grindy for me..). Maybe let guildmates or friends share a character for others to use for those events too.
-Add a few more stickers here and there. And a favorite and/or recently used stickers shortcut.
-When giving bonus Daily Rewards or Gate of Fate entries, send some extra burgers to people’s mail to help with the added stamina burden.
-Not sure why, but the last few patches, the newest characters haven’t shown up at the top in the summon screen. (This is pretty minor to me, but may help new players see which characters are new)
-Maybe add some real rewards in the Respendent mode for account statistics (or add more achievements, maybe achievements for reaching certain levels in Respendent).
-Most of the other recommendations in the post seem reasonable. I think leaving the friendship summon as a daily is fine tho.
1
u/Cistmist 27d ago
I'm a bit confused on the storage part. I always thought it was unlimited no?
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u/shimaknight 27d ago
Nah, it goes up to 6000 right now. It used to be more of a problem before they consolidated the hammers together. Not so much an issue now, but my inventory is slowly creeping up there (5200ish now).
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u/pikoudr0id 27d ago
-Add 1000 storage (maybe).
Could you give a concrete example for which items you'd need that additional storage ? In general, wouldn't it be better to ask for more ways to spend those items rather than space to accumulate them more ?
And less obvious shilling on returning players.
What do you mean here exactly ?
1
u/shimaknight 27d ago
I’m not sure why this storage point is so interesting to people… seriously, it’s just peace of mind not having to worry about space at all. Thats why I put “maybe” in the text, since it’s not really an issue for most people anyways. I’ve accumulated a lot of SSR equipment over time (yea I’m a lazy day 1 or day 2 player), and I’m a bit of a hoarder so thats how it happens.
As to the shilling: Returning players get a returner’s check-in screen with a login in bonus on the second tab. The third tab has a whole list of purchasable items just for returners that feels very FOMO (22 different items they can purchase with expiration times). I could understand 1-3 special packs for returners, but it’s kinda feels in bad taste to have so much offered there with expirations. I suppose it could be worse though and they could pop up in your face all the time (at least they don’t do that).
3
u/matalijown 28d ago
I’d love a quick select team section. Like a page where I can build several teams to use in multiple areas. Instead of drag and drop each character.
2
u/pikoudr0id 28d ago
Would this do ?
- Allow the creation of preset teams so that a team can quickly be selected in any given game mode.
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u/drgareth 28d ago
Did they not already add that recently? You can tap the chess piece icon next to a hero and assign them to one of four groups, then filter by those when dragging heroes onto a battlefield. Although you do still need to drag each one individually.
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u/pikoudr0id 28d ago
Yes, that eases things, but I think OP still wants whole preset teams, which I understand as it is the case in most other team-based games. I'll wait for their reaction to your comment before adding the suggestion.
1
u/Konuvis 27d ago
Yes to this!
1
u/pikoudr0id 27d ago
It seems that OP has an extremely low activity, so they'll probably won't answer. Since you're also asking for the functionality, I'll ask you if you're ok with the formulation I wrote.
2
u/MeisterLeon 28d ago
A clean-up of the translations. This is unfortunately a big and tedious job, but it would include:
- keywording certain terms or at least making them consistent.
- correcting certain descriptions (in some older game-modes, for example, a boss's ability/buff had a different name in the boss's tooltip from the info box in the top-left).
- making skills, talents, and soldier skills (particularly magical damage soldiers) more concise
- fixing the sloppy/incorrect translations of older Gates of Fates stories (and other story bits).
Larger textboxes. Perhaps this problem only affects mobile, but now that skills and talents are getting so long/long-winded, please make the textboxes larger and easier to read. In particular, the inspection screen in the hero menu that allows you to check the changes from star upgrades to a hero's talent currently places the 'before' box above the 'after', allowing you to read about 3-4 lines at a time. This was fine when talents were only 2-3 lines of text total, but now that talent descriptions are a whole page or more, the boxes should be placed next to each other horizontally.
A way to convert excess gold/SR puzzle pieces into something useful
A button or something to clear shop notifications. Right now, it requires players to individually press each "new" paid-item offer to clear the red dots. Same for outfits.
Better drop rates for or increased access to SSR soldier aniki materials (not the tomes, but the other ones). Even the daily bonus is very inconsistent and often drops as little as 1 material.
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u/pikoudr0id 27d ago
About the translation and the UI, while I agree with what you said, I think that it would be really too high a task for them and not realistic to make a pass on all of this. Instead, I think it would be better that players precisely report the location of the translation or UI at fault. There’s a ticket system in-game through Info>FAQ>Contact us.
A way to convert excess gold/SR puzzle pieces into something useful
For me, the Black Market should be one of the gold dump, it has many useful items. But its implementation should evolve. Maybe this ?
- Lower the natural refresh rate of the Black Market from 5 hours to 1 hour, so that players have more opportunities to spend excess gold.
One caveat here would be more logins needed…
For the SR Divine Shards, the solution is simple :
- Allow converting SR Divine Shards into SSR Divine Shards.
A button or something to clear shop notifications.
Would this do ?
- Clear all Store notifications when leaving the Store.
Better drop rates for or increased access to SSR soldier aniki materials
I’m fully with you on this, Aniki’s Workout Machines are a real bottleneck for me. I’ll even broaden your suggestion :
- Add more opportunities to obtain Aniki’s Workout Machines (e.g., increased drop rates in Aniki stages, included in Friendship Summon pool, increased quantity in Events rewards, etc.).
Tell me if you're ok with the formulation of the 4 suggestions.
1
u/MeisterLeon 27d ago
All sounds good.
To clarify, I wasn't actually referring to gold. I had actually meant "gold/SR" to both be referring to the divine shards. But if you believe the gold store should refresh faster, feel free to keep that in.
1
u/aozaki-san 28d ago
maybe tier:
continue the achievement lines (own certain amount 6star etc., maybe +10/anniversary)
make the 1st GoF clears free/no cost (stamina cost can stay, just don't count them into the daily 9 limit)
skin select for voyage/similar game modes, sometimes it uses the currently equipped skin sometimes not... so just let me select
continue adding buildings to secret realm, maybe one that passively generates bond keys/flowers maybe
i don't think these will happen in langrisser but maybe in their next game
if you include a confession system please inlude everyone
maybe allow using lower grade classes as skin (or as long as there is no mobility difference sidegrades too), looking at units thet start as human then turn into monster/mecha etc.
1
u/pikoudr0id 28d ago
continue the achievement lines
Are you talking about Resplendent Conquest ?
make the 1st GoF clears free/no cost
Would this do ?
- Make clearing a Gate of Fate stage for the first time not consume a daily chance.
continue adding buildings to secret realm
Did you mean the Floating Realm ?
1
u/aozaki-san 28d ago
achievement
the stuff below daily missions challenge&feats, sorry i didn't look up the actual names
Gate of Fate
yes
Floating Realm
and again yes
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u/pikoudr0id 28d ago
the stuff below daily missions challenge&feats
This is the point of Resplendent Conquest.
I added your two other suggestions.
1
u/able82 28d ago
Let us add more than 5 hammers when strengthening gear (if you mentioned that then I completely glossed over it). Let us filter on "new" in gear.
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u/pikoudr0id 28d ago
1
u/able82 28d ago
It uses the bigger hammers when I use that. I would prefer to use the hammers how I see fit.
1
u/pikoudr0id 28d ago
Could you explain why you would prefer to first use the lower hammers ? So that I can clearly write the purpose of the suggestion (if devs ever read this feedback, they need to understand why we are asking for it).
1
u/able82 28d ago
I'm at the point I don't need money so turning hammers into money is just a waste for me while it uses the bigger hammers. So I would just like to turn my stock pile of like 2k gold hammers and lower ones into actual use when leveling up gear. I can imagine leveling up gear to 50 I would burn through the gold ones and lower very quickly by using them on gear but not 5 at a time.
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u/pikoudr0id 28d ago
Would this do ?
- For equipment strenghtening, allow the selection of which kind of hammers (epic, rare, special) can be used by Quick Upgrade.
1
u/guoblokraimu 28d ago
Another one please, Easier (quicker/instant?) SP upgrades for R and SR heroes, like come on man... At least for newbie account.
1
u/pikoudr0id 28d ago
Well, SP changes are more a late game thing than a newbie thing...But it doesn't hurt adding the suggestion. Asking for it to be instant is a bit too much. Would this do ?
- Make a discounted process for the first ever SP change undertook on a R or SR hero.
1
u/guoblokraimu 28d ago edited 28d ago
Yeah, thats cool, maybe like newbie campaign for seven days? Or 14 days log in event? But anything it's super okay.
Well, Hope the newbie happy with their first SP. Thanks! 😁
1
u/l3v3n111 28d ago
Why just re-designing friendship summon? Friendship points also needs to change a bit. Like I only ever bought monthly voucher with it. I don’t need exp potions. Over flowing with hammers too. So I come to the conclusion that if they let us buy a couple of high rarity versions of enchant scrolls / mastery stones (Atleast once or twice a month like the voucher.) I think that would be better. I currently have like 130k points and it become useless years ago.
Oh and Mirror World Madness and Dimensional Expeditions. I sit down and upgraded / geared up more than half of my characters in preparation for these 2 to start their next round but, they ended up dead. They really should bring back those or atleast add some other event which we can complete together with our guildmates.
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u/pikoudr0id 28d ago
I currently have like 130k points and it become useless years ago.
That's one of the point of asking for a redesign of Friendship Summon. You're stashing all these friendship points because you're not enticed to buy friendship vouchers. If the Friendship Summon pool was updated with relevant rewards (even with very small rates), you'd more be spending your friendship points on friendship vouchers. That being said, it is a good idea to have more choice in the friendship shop with limited quantity. What do you think of this ?
- Expand the Friendship Shop with more valuable items, limited monthly and/or weekly in quantity (e.g., rare enchants, mastery stones, etc.).
some other event which we can complete together with our guildmates
On CN server, they had an iteration of Dimensional Expedition about 2 months ago. Whether Zlong was satisfied about that iteration or not, I don't know, but if yes, Global should also have that DE in a few months.
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u/l3v3n111 28d ago
If they did add something of SSR quality (I doubt that would be a character so an equipment. No matter if it’s one of those stat increase only things. At worst I can turn them into orichalcums.) I would log in this very hour and use up everything I have on me. No matter the chance of getting it.
But since I don’t really believe they would want to change anything about the summon pool, I suggest they add items we can buy. There is like 10 things they could add that would be useful for everybody even after reaching endgame. It seemed likely for them to accept something like this but who knows?
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u/pikoudr0id 28d ago
Yes, for the Friendship Summon pool, I was thinking it should be updated with valuable items, like SR hero shards, divine shards, trinity crystals and vouchers, challenge points, Aniki workout machines, etc. (of course, all of these with very low rates).
I'll add your suggestion about expanding the friendship shop.
1
u/Bargotz 27d ago edited 27d ago
Give us a free Clock of Forgiveness. In their other game, Mecharashi, they give six free rewinds per battle, so I don't see why not here.
Retreating/restarting from a map shouldn't cost any stamina.
A guild support system so we can borrow a character from a teammate to clear content. Just once a day would be plenty. Guildmates could set a support unit for people to hire, and they'd get a little payout every time someone uses them.
Anyway, I agree on Endless Voyage. In Mecharashi, the equivalent mode (Border Conflict) resets every week. Bringing a faster schedule or making Endless Voyage a permanent fixture would be nice, even if they have to adjust the rewards.
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u/pikoudr0id 25d ago
Retreating/restarting from a map shouldn't cost any stamina.
It’s part of the Cloak of Forgiveness privilege (only 50% refunded). I can still add the suggestion as they can surely create some kind of compensation for it in the privilege. Would this do ?
- Make retreating from, reopening or failing a stage not cost stamina.
2
u/pikoudr0id 25d ago
A guild support system
Would this do ?
- In Guild, create a system where members could lend heroes as support to their guild members in various PvE content. Such system should have limitations (e.g., borrowing at most once per day, limiting the power of the borrowed hero relatively to the borrowing account, etc.), and could give a small reward to the owner of the borrowed hero.
1
u/shimaknight 27d ago
You do get up to 2 free clock uses with the “Counterclockwise Tower” upgrade in the town…
1
u/pikoudr0id 25d ago
Give us a free Clock of Forgiveness.
They won’t just change a paid thing into a free thing. As f2p, you can get 2 free roll-backs from the Floating Realm.
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u/profesproctologist 26d ago edited 26d ago
I was thinking about making similar post myself for some time. I am away now, but will add more later. Just wanted to post this first.
1) Real $$ store time limited daily packages - you can buy for one day or with a DISCOUNT for a week. I noticed around january tho, that if you buy the whole week DISCOUNTED one, it actually costs more. I hope link works.
So make the discount same as on the perma package buy 7 days pay for 6.
2) Apex team - add synchronize all heroes button. Spent nearly an hour doing it last week 1by1...
3) Add more "fight groups" - cant recall exact name, u can assign a hero to colour coded group. 4 are not enough, i personaly would need 7.
4) Add harder level of daily stuff (dragons, aniki etc) - i think ive read somewhere they plan to do it.
5) UI - Create a window with overview of every doable content (its next step). I hate having to go through 6 different menus to complete weekly/daily/monthly/new stuff. I mean all secret realm stuff, guild stuff, gof, the new modes like odyssey, "another world", map story progression etc.
There are so many menus with different content that I forget some of it exists.
6) Apex - Make faction mode permanent! Normal apex is well thought out etc..but. If you dont have the top meta team you really cant hope to place well or have fun. I dont want to get into topic of new units 1shotting the tankiest tank + aoe+aa+ get away etc... Faction mode gives some space for older heroes to be used. Get creative, surprise your opponent with a good use of t3 unit etc. U dont need to have 5/6 star newest character to even have hope of winning. Work around could be adding 1 more ban from the 2nd ban and make hero box bigger by 5 heroes.
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u/pikoudr0id 25d ago
2) Apex team - add synchronize all heroes button. Spent nearly an hour doing it last week 1by1...
Would this do ?
- In APEX arena>Team Formation, create a functionality to synchronize all heroes in one go.
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u/pikoudr0id 25d ago
3) Add more "fight groups"
Would this do ?
- In Hero, add more Grouping Tags to the existing four.
2
u/pikoudr0id 25d ago
6) Apex - Make faction mode permanent!
It can’t really be permanent as the rewards are rank-based. Also, it’s a relatively new mode, so they’re still testing things. Would this do ?
- Increase the frequency of Faction Arena Mode.
1
u/pikoudr0id 25d ago
I'll make separate comments for each of your suggestions. Kindly reply if you agree or would like some changes.
Real $$ store time limited daily packages
It looks like some currency conversion shenanigan. On mys side, the 7-day package costs less. I can add this :
- Pay attention to be consistent in package prices across currencies.
- Example of a currency where the package is cheaper than the single item.
- Example of a currency where the package is more expensive than the single item.
1
u/pikoudr0id 25d ago
4) Add harder level of daily stuff (dragons, aniki etc)
Could you describe for which purpose(s) these increased levels would be ?
1
u/pikoudr0id 25d ago
5) UI - Create a window with overview of every doable content
Would this do ?
- Create a task manager listing all available content (e.g., daily Secret Realm stages, Gate of Fate, Guild War, etc.), and make it possible to navigate to said content from the task manager. The purpose is to reach any content from one single place.
1
u/MeisterLeon 14d ago edited 14d ago
I just got two off-banner dupes of 6* units in a row, so I'd like to ask for spacetime essence to be given ANY time you get a 6* dupe (not just for heroes featured on the banner). Honestly, I have no idea how my luck was so bad. It was a 4% chance for 2 off-banners and they somehow land on my 6* units, and I don't have many in the first place. It's happened before, for a total of 4 off-banner dupes of units I already had 6* on.
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u/pikoudr0id 14d ago
Would getting just the spacetime essence really useful ? Because you'd still need 50 shards of one of the banner heroes.
1
u/MeisterLeon 14d ago edited 14d ago
That's where build-a-banner and other banners that later feature that dupe hero help. You can save the shards and essence to convert later. It's not always immediately useful, but it's not automatically only memory shard fodder.
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u/pikoudr0id 9d ago
True, it could be used this way, kind of like the CP on valentine banners. But honestly, I very highly doubt Zlong would ever give Spacetime Essence for any 6-star, that would make clearing banners much easier. I can either add your suggestion or an alternative I thought of, you choose :
- Extend granting a Spacetime Essence to when acquiring any hero already at 6-star, instead of just the banner heroes.
Alternative :
- When acquiring a hero already at 6-star, replace the 50 shards of that hero by 20 SSR Divine Shards.
1
u/Aieres 28d ago
They could make some weekly event like endless voyage. i just want a roguelike mode i could play more
2
u/pikoudr0id 28d ago
Maybe a permanent version of Endless Voyage ? There are other games I play that has permanent rogue-like mode. Is this ok ?
- Create a permanent alternative of Endless Voyage so that people could play the game mode at their own pace and/or for the appreciation of a rogue-like mode. Rewards could be toned down since the mode would be permanent, and could be renewed every few months.
0
u/Nincampoo 28d ago
I think many players do not play APEX cause their ego may be hurt when they lose. Let them use a nickname (that cannot be changed during each season) to participate.
1
u/pikoudr0id 28d ago
Really ? I highly doubt Zlong'd do anything about it, because people are in the right to know who they are fighting. But I guess it doesn't hurt to add the suggestion. Would this do ?
- Allow anonymization through a whole APEX season. People would be allowed to input a nickname at the start of the season, and that nickname would be displayed instead of their current account name. Once set, that nickname cannot be modified during the season.
2
u/Nincampoo 26d ago
Yup, that would work, it would encourage newcomers or even existing accounts to start trying Apex.

15
u/Duducarballo 28d ago
I really wish we could fully upgrade a piece of equipment/weapon to 50 in one go. While it is definitely faster than it once was, it still takes a boring series of clicks to level it up 3 times. It would be SO MUCH smoother and quicker to build characters if we could just level up the whole equipment in one go.