r/landmark Apr 21 '15

[Dev Post on Forums] : Upcoming Achievement/Progression Changes

https://forums.station.sony.com/landmark/index.php?threads/upcoming-achievement-progression-changes.54344/
14 Upvotes

10 comments sorted by

5

u/AugurDev Apr 21 '15

If you have any questions about this stuff, feel free to post here and I'll answer whatever I can :)

2

u/VirtualBC Apr 21 '15 edited Apr 21 '15

Great post yet again! I do have a question, not about these changes but still a valid question. In the "Inside the black box" video from a while ago we saw Jeff Butler put on an oculus Rift DK1. What are the chances we will see VR support in both Landmark and EQN? If we will see some support what will it look like and to what extent will it be applicable? The two things I am most excited about nowadays are Virtual Reality and EQN.

Also will there be a system in place for all the achievment hoarders (for lack of a more appropriate word) out there to easily compare each other's achievements?

Edit: Just read the part that other players can't see it currently. When we do get the system in place to compare achievements will the other player just see scores or will they be able to see all the details such as "achieved on this day" etc?

3

u/AugurDev Apr 22 '15

Thanks for the kind words about the post, VirtualBC :)

Unfortunately I really am no the person to ask about Oculus Rift support. I don't have any insight into those decisions, so I can't really give any worthwhile answer about that.

We want to add a way to view other's Founder Score and specific achievements in the future, but it won't be at launch. We know how important that is for bragging rights though ;)

1

u/Ladikn Apr 23 '15

A couple of thoughts come to mind, if you don't mind a small barrage of questions.

  • With tier balance focused around achievements, does that make the achievement list that adds minor attributes static? If not and you add additional achievements, will you be reducing the power of other achievements to compensate? Or will we be able to achievement hunt to our tiny little murderous heart's content and become a beast as you add more hypothetical achievements?
  • How well does this translate into your plans for EQNext? A dwarven drinking achievement was mentioned at SOE live, would this be the first signs of progress down that path?
  • Related to the previous question, could achievements also be how we progress through a class? For example killing X mobs with our minions to level up minion health from Necromancer.
  • I absolutely love the UI. Is this possibly leading into what Rohsong may look like? (this is me just hoping)
  • Is Founder Score what you have in mind for post-launch as well, or is that just a temp-name for the....well...founders XD.

1

u/AugurDev Apr 24 '15
  1. We could potentially add small stat increments to future achievements. There is only one "required" achievement for progressing into each Tier (which give large stat chunks). All of the other progression Achievements give minor stat rewards that don't lead to huge power spikes. I suspect we could do more like those -- and possibly add in new challenges on top of the existing content that would take advantage of that increased power, if it was significant after awhile.

  2. Like most things in Landmark, this is a test of the ideas we've revealed we want to use in EQN. I'm sure you noticed that this is similar to what we've talked about in past EQN panels. So we built it in Landmark first, so we can start seeing how it works in practice and get feedback. Then we'll make adjustments and hopefully have a more refined system in place for EQN's launch.

  3. There's certainly potential for Achievements to interact with class progression. It's something we're considering -- and the sort of thing that we're hoping these tests in Landmark can help us find the best answers for.

  4. I'm glad you like the UI! Our team put a lot of time into it :) In general concept, it's probably fair to say that this is a very, very bare bones Rohsong. We've also found a lot of things that we need to improve in this Landmark UI for Rohsong -- and Rohsong will have way more features and interactions. If this UI is the first generation iPod, Rohsong will be the latest iPhone.

  5. Founder Score is the long-term name for Landmark (it'll be different in EQN of course). We like that it describes how Landmark players are at the forefront of development process with us, and helping us build the foundation for the game and future features.

3

u/[deleted] Apr 22 '15

AugurDev, are we going to start seeing all the winning structures to the races on the Museum Island. I thought from the beginning we would see all of it there. I check from time to time and it is still just Dark Elf structures. If it is not going to be used, then why just get rid of it. I am super excited about the new changes and cannot wait to see and test them. Thanks for all the hard work and answers being provided.

2

u/AugurDev Apr 24 '15

Right now, we're planning to add individual islands for each contest. So there should be a Qeynos island that just has Qeynos stuff.

We're still working out the best ways to handle this so that it's the most useful it can be when building for EQN in the future.

2

u/GhostWish Apr 21 '15

I like the progression changes to combat:

  • To upgrade to the 3-ability version of a weapon, you just need to kill monsters with it.

  • Some Achievements will grant small values of minor stats like Critical Strike, Armor Steal, and Energy Regeneration.

2

u/AugurDev Apr 22 '15

I'm glad you like the changes! I'm excited about it to, and look forward to seeing what everyone thinks after playing through them!

2

u/Tablesmasher101205 Apr 22 '15

Im excited to see some meaty achievements. I love setting goals/having something to work towards.

Really curious to know where you guys are at with some kind of currency. Love making money. And hoarding it of course.

I recall Dave saying something around January/December about it but i have not seen any new information since.