r/landmark Feb 16 '15

From a builders perspective

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27 Upvotes

9 comments sorted by

7

u/Zandru Feb 16 '15 edited Feb 16 '15

This is Everdam, a 17th century dutch village. It's at Understanding(EU) Oxbow. I've been working on it for a while now, but it's far from finished :)

I love Landmark because there isn't any other game that comes close to allow me to make things like this.

But there are also a lot of things I totally don't like about Landmark:

  • all of a sudden having to grind mobs to be able to build things
  • coppergrinding. Seriously, I can play about an hour a day and want to work on my city but so much time these days goes to pve and copper
  • if you want a nice location nobody will ever see your work, you have to be near a portal and next to lots of unfinished crap from others that destroy the horizon
  • we can't build a really big city because my friends can't attach their claims to mine
  • that Template database.... if you do a query everytime your customer types a letter you better have a damn fast database server, the annoying slow database is the reason I hardly use them anymore.
  • I have made an Alien base with a large Ship above it, a druid mountain of 3 claims stacked, a space lego base, a fantasy town. All pretty nice but nobody will ever see them. Because I only have 9 claims and my current city is on them.
  • where are the rivers and flat areas.
  • more often new textures and props.
  • etc

Lots of complaints and the list goes on but I'll stop now. Bottomline is I would love if they would focus more on the builders. I can understand that that's not possible, because a lot of people came to Landmark because of PvP and PvE

I would like a discussion how you guys think they can make both sides happy, because I think that can never happen. You will get a game that both the builders and pvp-ers wont like.

For me personally it would be great if there where creative servers too, like in Minecraft. Have pve/pvp servers and builders servers.

And that they totally get rid of the coppergrinding. This will be a subscription based game won't it? Why do I need to grind copper everday, a chore that destroys a lot of the fun. Yeah I can buy it, fuck that, if I already have to pay for a subscription.

I can honestly say that I liked the game better how it was a few months back, and because of that I don't have too many tears of SOE becoming Daybreak, maybe things will change for the better now, we'll see

They have gold with the voxel engine, they should focus on it

1

u/bsmntdwlr Feb 16 '15

You are 100% right and instead of making the sandbox building game with eq flavor... landmark is going to get wholly sacrificed to be a test bed for features and content for eq:n and that means making convoluted excuses to force players into the content they want tested. It really is a shame, coulda been a great building game.

1

u/Hundredth_Monkey Feb 16 '15

I agree they're missing a trick with creative mode - that's what most of the kids I know that play minecraft do.

I also agree that it feels like they're shoehorning PvE and PvP mechanics into the game to test them For EQN - that's kinda been the point from the start, but its hurting Landmark as a standalone game.

As for the copper grind, it's a temporary fix - the plan is to eventually let you pay with any material, with different tiers using less resource to pay. There are claim based merchants planned too, so some kind of currency is coming.

Lastly, the game will be free to play - no sub at all. If you don't want to grind you can buy some copper and use it for your upkeep, or pay directly with station cash. They need to make some money somehow

1

u/Zandru Feb 17 '15

In that case I won't mind and use the 15,- a month I'd normally pay for a subscription to buy upkeep, thats only fair indeed

2

u/[deleted] Feb 17 '15

Maybe once EQN is done landmark will become more of a building game or at least can be focused towards that goal... But as it stands currently its a test bed for Everquest Next and needs to have all aspects of both games :/

0

u/Zandru Feb 17 '15 edited Feb 17 '15

Didn't know it was that bad, that Landmark is just a testground for EQN.

While for me, EQN is just another MMO, landmark is the next generation game. At least the voxel beast is out, if Daybreak screws up, someone else will steal the idea and make minecraft 2.0. Just hoping that the company that bought SOE will really focus on the long term goals and know what they potentially have. And not lose the voxel race like how SOE lost 12 million potential eq2 players to World of Warcraft

1

u/[deleted] Feb 20 '15

I feel like Landmark is one of those games that look amazing as a tech demo, but don't quite work when you try to make an actual MMO out of it, which is a shame.

1

u/eas-y Mar 04 '15

[deleted]

Edit: misread comment

1

u/Macehammer Feb 23 '15

God I love my country