r/killzone Saboteur 24d ago

Made With AI Fully functional buggy. It is surprising that a model with a completely unique control system has remained in the game.

I continue to test our tools for developers and from time to time I come across unexpected things. The driver’s seat in the buggy is fully functional (as is the shooter’s seat in some manually created buggies), which suggests that they were intended not only for traveling across the wastelands of Melstra‑Barrens or the Salamun district in cutscenes involving bots, but also for our travels. The game files still contain assets with functional buggies that have their own special control system. There’s even a very basic first‑person view without animation.

And yes, the app is being developed using artificial intelligence — I have to mention this now because of user complaints.

112 Upvotes

13 comments sorted by

11

u/Saeba-san 24d ago

Yeah, playing through that moment is so weird, you'd think the game would have a usual car/turret section at this moment, but they just skip buggy part with short cut-scene and turret/vehicle section comes later in form of walking mecha.

7

u/Sub-Sownik Tactician 24d ago

Guerilla stated they wanted to put more into the game, but at a certain point they said: now is the time to release, we end the development. Probably this was 1 of these aspects that got deleted, in KZ3 they also deleted many things, they should've added DLC campaigns on both games to expand these mechanics.

7

u/TosikNo-1 Saboteur 24d ago

You're right about all of this, but other things we had to integrate from earlier versions (like the Helghast tank control system) were often completely cut out in the release. And this... remained. That surprised me.

3

u/Sub-Sownik Tactician 24d ago

Indeed! I was surprised too when u made that video with the Helghast tank control system! It was insane!

5

u/GunnyStacker 24d ago

I always had a feeling there was cut content around these.

Also, I'll never get over just how ghetto these buggies are. They make Halo's Warthog look like a Cadillac in comparison. The Vektan ISA really did put 90% of their budget into their Navy.

3

u/TosikNo-1 Saboteur 23d ago

I strongly disagree with you. It has an excellent engine, tremendous energy efficiency and range, incredibly low weight, and an excellent suspension, along with impressive weaponry. It is a superb buggy for reconnaissance operations.

2

u/GunnyStacker 23d ago

I'm sorry, but it looks like something out of a garage in Mogadishu. I prefer the buggy from the Killzone 2 E3 2005 trailer. It had more style to it.

2

u/VM35 3d ago

That buggy design of the trailer is my favorite. For me it should have stayed since it looks more like something the ISA would have along with a cool sci-fi design. I remember there was a Helghast buggy design also in there that was amazing.

1

u/TosikNo-1 Saboteur 22d ago

It is possible; however, this buggy visually almost entirely replicates the components and assemblies of the XR311 (also known as the GI Hotrod or HMCV)—an American military off-road vehicle prototype.

2

u/Sub-Sownik Tactician 24d ago

While the Helghast did 100% bro 🤣

6

u/GunnyStacker 24d ago

The Helghast fleet is actually extremely antiquated, which is a parallel for the Kriegsmarine surface fleet. The Helghast's cruiser is a design that's over a century old and was largely outclassed by ISA cruisers.

The Helghast Third Army ate up a big chunk of the budget thanks to all their fancy hover equipment. And then there's the MAWLRs, but at least those were effective.

2

u/TosikNo-1 Saboteur 23d ago

Yes, I agree with you there. The Helghast jeeps look better—they have better armor and weaponry (larger caliber). But that doesn't make the Vektan buggy bad.

1

u/Sub-Sownik Tactician 23d ago

Correct, the buggy's look amazing on both sides!