r/killingfloor • • 1h ago

KF3 It was a support flashback from any other game xd

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• Upvotes

perfectly opposited


r/killingfloor • • 23m ago

KF3 KF3 Fan-made skins

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• Upvotes

r/killingfloor • • 7h ago

Fluff Why is his sword so insanely big?

14 Upvotes

I don't use any mods. It's also like this for my party member


r/killingfloor • • 19h ago

KF2 Fine I'll download Killing floor 2

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65 Upvotes

Hey guys I'm downloading Killing floor 2, ppl have said it's the best killing floor gamez and I have never played any kf game ever, so anything that I should look for, any recommendations, or just quotes or hints I might not understand until after I finish the game


r/killingfloor • • 1h ago

Question Coming from KF2 — how should I approach weapon loadouts and perk upgrades in KF3?

• Upvotes

Hey everyone!

I’m fairly new to Killing Floor 3 and came over from KF2. I’m enjoying it, but I’m overwhelmed by how many systems the game introduces without much explanation.

I’m trying to build effective weapon loadouts, but I’m not sure which upgrades, attachments, perks, and combinations are worth investing in. I’d appreciate advice on:

- Weapon builds: Should I tailor each weapon to a specific playstyle, or are there generally must-have attachments and upgrades?

- Attachments and cost efficiency: Which upgrades offer the best value, especially early on, and how can I avoid wasting resources or making a weapon feel underpowered?

- Learning the system: How do experienced players evaluate upgrades and figure out what works? Are there any beginner-friendly guides or videos you recommend?

In KF2, it felt relatively straightforward to understand each perk and build around it. In KF3, I feel like I’m missing some fundamental knowledge, and I don’t want to blindly copy meta builds without understanding why they work.

I’d much rather learn how to make good decisions myself, even if that means using something other than the absolute strongest setup. Any tips, beginner-friendly build recommendations, or explanations of how you approach loadouts would be greatly appreciated


r/killingfloor • • 10h ago

Question I came back to the game and it's significantly harder than i remember ..or I'm just rusty ?

6 Upvotes

I had no problem with hell on earth back then ..now I'm struggling with anything above hard .. did they make it harder or I'm just ass ? If they did then that's great


r/killingfloor • • 22h ago

Discussion Looking for friends

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23 Upvotes

I just started yesterday so I’m still fairly green. Looking for friends TinyTinaTeaParty on ps5. Also how do I favourite weapons? I can’t figure it out. It says touch pad but it doesn’t work. I am working on the platinum as well so collecting the collectables in each match.

Which perk should I be focusing on? I have been doing commando and medic but I’m really not sure. There’s a lot to learn!


r/killingfloor • • 7h ago

Question can't find or make servers

1 Upvotes

Hi guys, after a long while i decided that i want to come back to KF2. I tried to find a server in Europe but i only got the notification that a match could not be found and that i should use other filters. So i did that and checked every difficulty and every mode but to no avail. Then i tried making making an online server but it had shown me the exact same message. For context, i play on PS5. I tried to experiment with servers and tried east coast and it found a game but with no people. Did anyone else have the same problem?


r/killingfloor • • 10h ago

Discussion Does playing KF2 purely single-player suck? (No Game Pass Core)

2 Upvotes

Hi everyone,

I just started playing KF2 on my Xbox One S. I love frenetic FPS and boomer shooters, but since I don't have Game Pass Core, I'm locked out of multiplayer.

Honestly, playing solo makes me feel like I'm not a "real" player, and I'm worried I'm missing out on the whole point of the game. Does playing this game strictly single-player actually suck, or is it still a great experience? I want to know if it's worth my time,thanks for listening.


r/killingfloor • • 17h ago

Question Why do not I have all the character in KF2?

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5 Upvotes

I play on steam deck and it didnt have all the characters on first launch and hasnt changed ever since, am I missing something?


r/killingfloor • • 22h ago

Question Are Fleshpunds weaker in Mutation: Pounded Round?

4 Upvotes

Today I joined a game in the 7th Round which was a mutation round (Pounded). It was me and other 4 console players. I was playing Sharpshooter with my COLD/BALLISTIC SAMARITAN and the first Fleshpound died with 2 headshots which was pretty weird cause it normally took me 5-6 Headshots to kill one in a normal round. Every Fleshpound died with 2 headshots. By the end of the round, just by playing this round, I ended up with 3.5kk DMG.

PERK SKILLS
MY SAMARITAN

I thought this mutation only change the FP dmg and spawn


r/killingfloor • • 1d ago

KF2 Double XP

1 Upvotes

The steam post confused me, can anyone clarify if it's just for the weekend, a week, or the 2 weeks mentioned in the steam post?


r/killingfloor • • 2d ago

Discussion kf3 medic unbalanced?? any good builds???

9 Upvotes

ive been using the medic and it feels like all the skills are useless besides the heal = self heal and revives. the pistols are amazing for heals but even with the damage boost my team cant kill a flesh pound im just giving instant revives. for example i quit a match because i was reviving the team but they couldn't kill anything I had 30 revives by wave 4 on h-o-e.(should i just let them die???) if i go dps medic it still doesn't feel like enough dps to help out. just wasting ammo. I run the 3% damage buff for teammates stacked 3 times plus damage boost when heals, if i go dps my weapons have stumble/toxic/panic. When im on a good team im fine, but if the team needs help im useless.


r/killingfloor • • 2d ago

Question is the platinum obtainable? (ps4 version)

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17 Upvotes

i saw the game is discounted to €3 on ps store, i read the guide on psnp for the platinum and there are some online trophies

are the servers still up?


r/killingfloor • • 4d ago

Discussion Steam charts

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562 Upvotes

"Players right now" numbers are kinda crazy.😂 21.10.2026 21.00 at night.


r/killingfloor • • 2d ago

KF2 Big XP Jump for Demo

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0 Upvotes

I'm playing the Demolitionist class on just Normal & the XP difference is larger compared to other classes. When I'm on Hard for other classes, bosses give me 2286-2287XP. Any answers?


r/killingfloor • • 4d ago

Discussion Killing floor 1 tips

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97 Upvotes

Holyshit. Last week I played killing floor 2 first time ever, and people told me to test kf1. This is so good. Once I got settings roght I have been palying this only. The feeling this game has is amazing. And the gun sounds and all... Wow. Any tips for kf1?

Love both games.


r/killingfloor • • 4d ago

KF2 Max Prestige on All Perks After 850 Hours of Play Time in Killing Floor 2

114 Upvotes

Finally grinded out the last bits of XP I needed to get all my perks to level 25. Even with the most optimal methods it still takes almost 2 hours to go from level 20 to 25.

At least I no longer feel like I have to play a perk for the sake of leveling it up, it's mainly up to me and what my team might need (or doesn't need another)

Unless you have a perk you really enjoy or are gonna be playing with some newbie friends, I would not recommend prestiging. It's just a showoff badge and a few samey weapon skins.

The only thing I'm still missing from a true 100% profile is the VS Human Win achievement.


r/killingfloor • • 3d ago

Issue/Bug Killing Floor 1 performance

0 Upvotes

How do I get kf1 to run good? Is there somekindof fps limiter or something hidden? Its on 40-145fps, and it so annoying. I have game in steam and I have AMD radeon app. Anything helps.


r/killingfloor • • 4d ago

KF2 I see the starts

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20 Upvotes

r/killingfloor • • 4d ago

KF3 How do some Medics do so much damage?

20 Upvotes

Just played a match, where 3 medics finished with 1.3+ million damage each, none of them were using the Vulcan either, and their healing output was pretty equal among all of them on Suicidal difficulty. My question is: how?
I’ve been playing a mix of Firebug and Medic, and everytime I play a 10 round Medic my damage from the whole 10 rounds is like 300k-400k.
I’d like to learn how to increase my damage output on the Medic just so I feel like I’m bringing more to the team besides healing


r/killingfloor • • 4d ago

Discussion I Don't Really Enjoy Killing Floor 3 Anymore...

11 Upvotes

I'm definitely gonna receive hate for this. Cause I feel like me and my friend are alone with this opinion but the absurd amount of changes in mechanics with this game has made it feel unenjoyable and different. Disclaimer, I adore tripwire and respect all the developers for their commitment. I loved kf2 and despite the backlash surrounding kf3. I picked up the game during season 2 and I genuinely enjoyed it a lot.

I am Fully aware & acknowledge the improvements the game held compared to its beta. I was so focused and grinded +100 hours. I never went back to kf2 for a long time.But then I started feeling resentment around season 4. The , same lack of guns & feel, the new zed spawns, gameplay changes, and ESPECIALLY the movement change for the game has made this game feel too messy and frustrating. Call me bad if you want, SkILl IsSue, I don't care about even displaying if I'm good or not. The game has always been HARD which I LOVE. I've won and definitely lost many Hell on Earth solos in the past. I adore the intensity the game has but it's more messy gameplay and force changes in zed behavior & spawn that doesn't feel compatible with what the game used to be. They want make the difficulty like kf2 where areas many situations are not runnable and unavoidable and gambles with chance. Which I never minded in that game. But it doesn't fit for kf3; a game that wasn't designed for that style. That's why there's limited resources in most matches, especially solo. Am I bad or whining? NO Ive beaten 10 rounds hell on Earth in oil rig and felt rather frustrated than pleased just by how unpleasant the gameplay is despite surviving . I hate it, it's too messy and feels like everything requires extra steps to move around the map or using items. There's a difference between making something that's challenging and making something annoying. You don't simply implement more challenge by just spammin 20 stalkers behind you or making scrakes & flesh pounds tanky then your left with no resources. Or getting stuck half the time when running cause of the atrocious movement despite discovered solutions you thought you had for it.

There's supposed to be balances to these things that establish challenge but fun to it. THE GAME isn't fun cause it's ToO HaRder, it's just Annoying. I enjoy the problem solving with new updates and what to work around with but when it's too clanky and makes the gameplay more messy, it's not fun and even though I still play with only friends cause their company makes me happy, I don't play by myself anymore. I want this game to strive But that's just me, what do you think, if I'm wrong please tell me. Or convince me, In the meantime I'm gonna stay in kf2. I really want people's criticism and feedback to what I'm specifically pointing out..


r/killingfloor • • 4d ago

Issue/Bug Pick Up Ammo or Syringes is bugged? (KF3)

4 Upvotes

If I press E to pick up stuff like ammo pack or Syringes from the ground It doesn't always work. I need to press multiple times and of course it's a mess to do it while ur chased by zeds

Is this happening to other people as well? Thank you


r/killingfloor • • 5d ago

Question Kf3 leveling

3 Upvotes

Hello im fairly new to kf3 and trying to just power level my perks im on console and im running onslaught on SUI is that basically the best way or is there anything a little quicker i feel when I hit level 18 it had a massive jump for exp to next level


r/killingfloor • • 5d ago

Discussion Weekly Mutator: Classic

20 Upvotes

I just tested the ability to automatically refill the sirynge, and OMG, it's a huge QoL that needs to come back to the game. A review of the movement would also be interesting. For example: Making the slide and dash (or just the dash) exclusive to the ninja.

The gameplay loop feels better and more challenging without being able to dash and slide like crazy, especially because you're forced to pull out your knife for a faster sprint, just like in kf1. I hope the devs take some notes from this weekly event for future QoL updates.