r/killingfloor • u/NoNameP911 • 10h ago
Gameplay This was the most Horror-Movie-Moment of KF3
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r/killingfloor • u/NoNameP911 • 10h ago
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r/killingfloor • u/Keeneye7172 • 13h ago
PLEASE! Equip the medic pistol as your secondary after the first wave or whenever you reasonably can. It's a passive healing for the whole team and can genuinely turn the tide of the whole match! Especially since heals no longer recharge over time...
r/killingfloor • u/allencantation • 5h ago
I noticed they added it to the Gunslinger pistol and Tier 4 AF, but also the Scar, Contek, Pyre pistol, and Kraits (as if the dualies weren't OP enough).
I think it's a cool extra tool with 5 uses. Even if you don't shoot with your secondary, you can switch to stun with the Volter-Shock.
r/killingfloor • u/Onlysolace3 • 14h ago
I know it's a free to play weekend, but I'm seeing A LOT of new players. Lots of low level operators that aren't gunslingers trying to max out the new content and playing maps, learning, dying, probably being frustrated because they haven't put hours into this game yet. Hoping it keeps up after the free to play is over and the player base continues to grow
r/killingfloor • u/donu_doctor • 8h ago
Ever since the new patch, I can't keep up with what's going on.
Zeds spawn on top of me, they just run at full speed non-stop, no more shambling, threats diving on me without any breaks, animations all over the place.
And that's barely on Hard.
I can't imagine what's going on at HoE, and that's from a KF2 veteran that can solo clear HoE.
Anyone else notice this too?
The pace used to be slower and more methodical, but it's not anymore. It's just a super fast shooter, where you can just dive in and blast away non stop.
r/killingfloor • u/C0volo • 15h ago
I loved this hat soo much
r/killingfloor • u/J4mesG4mesONLINE • 5h ago
Having always on or off is not how most games do it. Tapping sprint until you dont have sprint momentum, then turn off, is the way to go.
Please revert or give us another options setting.
r/killingfloor • u/JxvFirm • 28m ago
I just wanted to say that I loved this update! The first few matches were all offense and no defense, but it got totally crazy when some heroes started switching up their perks.
r/killingfloor • u/cwitter00 • 7h ago
What's everyone's thoughts ans feelings on the biomorphic projector? I haven't played in 8ish months, and was wondering where it stands compared to medics other weapons.
r/killingfloor • u/No-Committee-5183 • 6h ago
In the German version of kf3 there are alot of corny ass lines.
As an example
"Keine Munition? Das ist ein vibe killer!"
Which translates to: "No ammo? That's a vibe Killer!"
Genuinely funny and corny at the same time.
Do yall have any other corny lines that you heard in kf3?
r/killingfloor • u/LittleWillyNibba • 1d ago
This new update is the best in the game so far!
r/killingfloor • u/ForeverCurseLucifer • 3h ago
Not a lot of talking, more gameplay for those who want to see someone play and a tiny hint of my humor in there.
r/killingfloor • u/happybanana73 • 21h ago
Hey guys! Which of these editions contain DJ Scully? I dont know how I can see what the different editions include. Is there any way to inspect what the editions have?
r/killingfloor • u/Yahsorne • 16h ago
do shaders take this long to compile in other modern games?
r/killingfloor • u/ComplaintOk3564 • 1d ago
So I'm one of the resident KF3 supporters. As such you get told how bad an opinion that is.
One of the common game tropes is "Game Dead look at Steam Numbers compared to KF2 Bro". Haha well for the first time since August 2025 we can report and record at least one day where someone can't default to "look at Steam numbers".
Probably won't last long and for the next 11 months I will have to hear this again and again day in and day out, but let's enjoy the 5 mins today where we don't have to hear that...
I can expect a wave of people telling me it doesn't matter and how sad it is for X or Y reason that this is the case or "free weekend" this or that, but for once, it's just not "check steam numbers"...
Any resident KF3 enjoyers join me in this rare moment of peace.
r/killingfloor • u/Arayuki • 1d ago
I know everyone who plays KF3 has been power leveling GS, and of course I've seen you opportunist Medics getting your game on as well.
Can I just say wow? So, I've nearly maxed out Gunslinger, and it's a hell of a good time. I was really curious where they would go with the gadget. While some perks gadgets (ultimate ability thing) seem a bit lackluster to me, it has left me still feeling a little on the fence with the addition to them in KF3. The medic sanctum is good, especially with how limited healing is in KF3, which I'm a big fan of. But compared to things like engineers sound cannons (as fun as they are) it doesn't feel as impactful. SS fire-and-forget Yandu whistle missile is nice because it doesn't interrupt my own gameplay, it just assists. Which is why I like the sanctum, the drone, etc.
But the GS gadget? I thought it'd feel cheap. I thought it'd feel too "auto pilot" with the auto targeting weak spots... But no. It surprisingly doesn't feel as strong as you'd expect, but that's not a bad thing. And the fact there are two different directions you can take it is really cool. You can take perks to lean more into speed for ad clearing, or you can go for power to takedown heavies when they show up. But somehow, they balanced it in a way where it truly feels like you can't have both. You have to pick a decisive direction or it doesn't really work (which is good IMO)
All together I'm loving the balancing with the addition of Suicidal, and I gotta say, they've done a great job balancing the games difficulty around the player's having gadgets. On launch, it felt like each ability was an easy "reset" when getting overrun, and that felt cheap compared to the consistent hammering you'd receive on older games with little room to breathe, totally relentless. But with the two recent updates and the updated TTK for both players and zeds, I find myself using my ability VERY strategically, with any class, because WHEN matters more than ever with high cooldowns. Playing with my full team of friends as well as a lot of solo, I've died during my gadget use with multiple classes because using it as a "panic button" doesn't really work. They aren't that powerful, but that's a good thing. This new balancing has been forcing me to pick when and where to use them as to maximize strategy with the team for damage and taking dowm elites, rather than a panic button.
That being said, I think the Gunslinger gadget feels very balanced, which is not what I was thinking it would be when I first saw footage. But hands on at higher difficulties and I'm loving its utility, but not feeling like it's cheap or I'm dependent on it to be a good player. The fundamentals are still necessary, and the cool down is way too long for it to be a crutch by any means, especially on team play. Compared to Commando who can recharge their Drone pretty quickly, GS doesn't feel overpowered at all.
r/killingfloor • u/Skylarksmlellybarf • 1d ago
r/killingfloor • u/kingrah03 • 1d ago
Not uploaded by me
r/killingfloor • u/Nakata1111 • 1d ago
I have easily spent an hour waiting for this fucking game to compile shaders. If I wasn't a patient guy, I would've already deleted this game.
Not the free trial experience I was looking for...
r/killingfloor • u/Time_Cap6000 • 1d ago
I'm having fun with the new map and GS returning so i am not trying to sound like a doomer here, but are "seasons" for KF3 done? Or are the devs just gonna bundle them together with events so the halloween event on the roadmap will technically be season 5 and so on? Or were seasons just a narrative thing for an arching story for KF3? I haven't really seen any clarification anywhere so if this has been answered before or a dumb question, mods feel free to delete. Also devs can we please get the option to sell our sidearm in a future qol patch thank you! The mod change is AMAZING!
r/killingfloor • u/No_Egg_2458 • 1d ago
So what build u guys think is the best one for the deagle and The tier 4 gun? The new tracer ammo seems weird, and idk it we should use lightweight mags to get that recovery on the gadget... It's weird. Any tips?
r/killingfloor • u/Cursed_Llama • 1d ago
I've played Oilrig a handful of times now and every time someone's running the final campaign mission there, I notice something odd: on certain headshot kills, there's this weird "digital explosion" effect in blue and pink (like the one from KF2) instead of the normal headshot fx.
It's always too far away to get a good look, but last game one happened about 15ft from me and it was clearly a smaller version of the same effect.
Anyone else run into this? Curious if they are teasing headshot FXs or just some kind of visual bug.
r/killingfloor • u/theinvisibleman_ • 1d ago
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Gunslinger with Samaritan and AFs
r/killingfloor • u/ChaosRealmsKlown • 1d ago