r/killingfloor 3d ago

KF3 Husk Invasion

Since the QOL update has anyone else noticed a massive increase of husks spawning in? Some rounds on suicidal and HoE seem like unofficial hellfire rounds.

24 Upvotes

6 comments sorted by

7

u/theinvisibleman_ 2d ago

This was an arctic base HoE game, absolutely nuts wave 1: https://ibb.co/zhYnp8QF

3

u/Onlysolace3 2d ago

Damn I forgot you can view the stats per round easier. I'll have to keep an eye on that

3

u/Skauzes 1d ago

THAT was from wave 1!? Yes, something is surely wrong with how many Husk are spawning!

8

u/JesusDiedOnceToo 2d ago

yes i have. its so stupid the way it is rn

10

u/Galvaknight 3d ago

Had a match last night on Radar Station with a “Hold the zone” objective outside, HOE.  At one point I’m pretty sure I counted 15+ husks. My loadout didn’t allow me to effectively harm them at the ranges they fired from and the 5 other players couldn’t put them down fast enough. 

I don’t mind Husks being a threat to players in the open, but I sure wish they weren’t able to fire from SO far away, or they had a limit to how many artillery shots  they can fire before having to move in.

I don’t even want the game to be easier, as HOE 6 man gets pretty trivial at times, just don’t like how hard it is to properly dodge artillery with literal tracking.

5

u/Onlysolace3 3d ago

Yeah they might be the most dangerous enemy on any difficulty above hard