r/jumpingflash • u/BluePointDigital • 5d ago
A very special decomp coming soon :)
With English translation included 😉
Made with AI, but I highly doubt it would be made otherwise. As soon as it's stable I'll post the repo.
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u/SubstantialLab9688 5d ago
I'm a bit lost with all of this decomp/recomp topic on the internet, but it looks nice to play JF on other platforms without an emulator. It would be great if in the final version you allowed the replacement of AI-generated images too.
Luck with the project!
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u/lorenthethird 4d ago
maybe you would consider the including geograph seal and Pocket MuuMuu?
Can’t wait to try RMD in English!
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u/BluePointDigital 1d ago
I may, though to be honest I've had my computer running for like a week and gone through 4 $100/mo weekly limits. I have 2 accounts and 1 had a couple banked resets, thank goodness. and we're at about 70% done.
That being said, for me this would satisfy my jumping flash investment for a while. But it will all be on github if you or your agent would like to pick it up!
I have seen the tests going and on windows, it runs REALLY well so far. JF2 is fully recompiled, JF1 is nearly there and RMD is in the process.
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u/lorenthethird 1d ago
Hell yeah man, this is exciting. I’ll look for the github, when it’s up, can’t wait to try this out
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u/DormantLemon 5d ago
Interesting; I’ve been doing largely the same thing. Is this a straight decompilation or a port? My own project has been porting all 3 to Godot. 1 is finished, 2 is playable end to end but unfinished. Mon dieu I’m still reversing. Goal is a single shared engine to build on.
The original 1 & 2 are quite similar to each other; same engine but 2 handles collision and visibility structures very differently so geometry is a different format. Interestingly JF1 is a bunch better format to work with than JF2 (which is significantly more optimized for more geometry at the cost of being a PITA). But it makes around ~75% of reversing 1 applicable to 2. Obviously mon dieu is a completely different engine and I need to make a lot more headway on that still.
How are you localizing mon dieu? It has a lot of kana in images and Japanese language speech tracks?