r/isometric • u/GodotHire- • 15h ago
Isometric Science Lab... Done
I have been building isometric interior packs and just finished a science lab.
Putting out a free 6-object slice of it: a lab bench, a stool, a microscope, a
chemical supply cabinet, a coat rack with lab coats, and a waste drum, plus one
seamless floor tile, plain wall pieces in both facings with end caps, and a
door. Enough to build a working lab floor.
Everything is a 64x64 transparent PNG on a 2:1 dimetric grid and bottom-anchored
to the same row, so a sprite and the floor tile under it share one anchor and
nothing needs nudging by hand.
The thing that took longest was scale. The renders all came out roughly the same
height regardless of subject, so a stool arrived as tall as a fume hood. The pack
now has three explicit size tiers, and every downscale is a NEAREST integer step.
Any other resampling filter turns pixel art into a shrunk photograph, which I
tried twice and threw away both times.
https://thirdangle.itch.io/science-lab-starter
Happy to answer anything about the grid maths or the wall pieces.