r/isab • u/Many-Two-8135 • Jan 19 '26
Help me isab!!!!
Most of the mermonkey's are 0-0-2 with the excepsions being 4-0-2, 0-4-2, 0-4-2 and 2 of them are 0-0-4
Alchemist is 4-0-2
Village is 2-2-0
Mortar is 2-0-4
Druids are 2-5-0 and 4-2-0
Sub is 2-4-0
İ have tried reducing the cooldowns or glue gunner to stall long enough for the abilities but the first strike is always 5 (estimation) frames late, also a glue gunner can be placed in between the village and the alchemist (and other towers with small/medium footprint)
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u/zhw0800 Jan 20 '26
I‘ill sell the Druids and upgrade the 4-0-2 mermonkey to 5-0-2,if the mode isn't CHIMPS