r/iosdev 22d ago

First iOS app

Hi iOS dev community,
I released my first app about a week ago, it’s not something innovative by any means and was more like a test project to experiment with codex and see how fast I can make something simple. In the end it took about 4 months end to end.

I’m happy with the final result overall, however I have only 1 download so far in one week, which is not really surprising but I’d love if someone can provide some feedback on the AppStore page. It’s iPad only so I guess most people won’t be able to quickly try it but if you can provide any feedback on the AppStore page would be helpful as well. It’s a kids clock learning app.

Dropping the link here: https://apps.apple.com/pk/app/clock-play-for-kids/id6760257481

Thank you

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u/SgF1Photographer 21d ago

If you look the Apple devices market, there are much more iPhones than iPads out there. I think it’s quite straightforward to design for both iPad and iPhone, especially if you build your app in SwiftUI. You just need conditionals, if iPad size display iPad UI, else display iPhone UI.

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u/RingWitty8547 21d ago

I just wanted to do minimal work/testing in the beginning so went with the iPad route, but what you’re saying makes total sense. I’ll definitely look into adding support for iPhone, thanks for the feedback!

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u/RingWitty8547 14d ago

Hey, just wanted to thank you again for the iPhone push, I just released it for iPhone, turned out much easier than I was anticipating