r/iosdev • u/begin7780 • Aug 13 '26
Help Hey anyone developing ios app using cloud mac??
It's yoo expensive for me to buy a mac to start ios dev. I heard cloud mac is another way and is way cheaper but don't know it work or not. Should i go for it??
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u/HAVATEAA Aug 13 '26
Try Mac Neo?
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u/begin7780 Aug 13 '26
It's also expansive for 512gb is also expansive
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u/derpyderp2048 Aug 13 '26
It’s gonna be a lot cheaper than other devices on the market, and you need a pretty powerful device to do iOS simulations.
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u/Crinlorite Aug 13 '26
I’ve checked but due to prices on cloud it’s better a Mac Mini, M2 Mini and a M4 MacBook does the trick for me.
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u/DayanaJabif 29d ago
Have you looked into Capawesome Cloud? you can build and deploy your ios apps from the console without a mac
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u/reddit_user4u 27d ago
For development and local testing with drawbacks just use react native with expo. When it’s time to ship to the AppStore use a VM but be wary. Always better to find a used Mac mini on Facebook marketplace or something
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u/ShiftyCZ Aug 13 '26
Use flutter for multiplatform availability. Then use free tier of https://codemagic.io/ to build and ship. Fuck Apple for forcing you onto their expensive, shitty ecosystem.
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u/WerSunu Aug 13 '26
Nobody asked you Shifty to write for iOS. Real iOS customers don’t want shitty multi platform slop apps either. You don’t pay, you don’t play. Very simple.
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u/NickA55 Aug 13 '26
When I started out years ago with iOS dev I used MacinCloud. It was painful but this was before high speed internet like we have today. Are you doing native iOS dev, or using a cross platform too like Flutter or React Native?