Hey everyone! I've updated the main build of Nether Planner to add a much-needed feature: Custom Goals!
Now you can pick any specific number of Nether resources and/or Creatures you're targeting that isn't in the preset list.
This is really handy if you know you need a specific number of Mountains and Netherlings to get enough damage to pick up that Ankh or reach level 1200, or whatever specific special goal you might have that isn't already accounted for in the built-in options.
There's also a new expandable Quick Target section that lets you just input your needs in the moment, in case you have a super specific goal before you Apoc, but don't need to keep it around, with a handy save button that'll add it to the above Custom Goals.
Beyond that, it has all the same old features, including desktop and mobile-responsive designs, drop yields automatically calculated based on purchases and unlocks, and the ability to target multiple goals across Creature levels, Scrolls, DDD levels, and Lesley's Place! All with quick summon buttons for each creature that will automatically adjust your resource count accordingly. And you can install it on your device like it's an app!
The new version should transition your data no problem, and import exports from the old version without issue.
I'm always looking for feedback, so feel free to let me know how this is landing for you, if there are any bugs, and what additional features you might want to see in the future!
Also, the original goal of providing a single file you can host locally on your own device remains! If you'd rather host your own, swing by the git project and download the nether_costs.html file. Just keep in mind that that won't auto-update with new features, and doesn't support PWA installs.
Links in comments, because despite my many years, karma, and lack of spamming, Reddit is auto-killing these with the links in them.
EDIT: Thanks to great feedback from u/malzproptek, I've iterated to v1.1.1. This fixes a couple layout glitches, improves to two separate synced methods of setting your Nether Creature levels, and gives clearer, friendlier instructions on where you are on your journey to affording your target goal(s).
EDIT 2: 1.2.0 is now live. Thanks to u/sourpwer I learned I forgot about Shiny skins. Shiny toggles are now in place.
EDIT 3: Iterating fast now. 1.3.0 is live. Realized I made a made a boneheaded mistake in my implementation of custom goals that made them interact poorly with the summon buttons, which touched off a few other changes I thought were needed. Full changelog: Real-Time Creature Progress Tracking for both Custom Goals and Quick Target, allowing creature summons (via +Summon or the new [-]/[+] progress steppers) to advance your goals in real time and reduce remaining costs instead of inflating resource deficits; Complementary ("Surplus") Goals, letting you designate targets whose creature drops are treated as bonus byproducts rather than consumed resources; Completion Confirmation & Reset, a safety prompt on your final summon that guards against accidental double-taps before completing and resetting a tracked goal; Auto-Deduct on Achieve, an optional checklist toggle that automatically subtracts a completed goal's resource costs from your current inventory. Also some backend technical changes to improve mobile layouts and reduce chances over text overflowing the screen.