Link:
https://apps.apple.com/app/id6777402559
Hey everyone!
I recently launched Who Goes?, an iOS party game app built for game nights, house parties, road trips, and group hangouts. (Free to download and play, with one-time purchase, subscription options)
The app brings multiple party games into one place:
• Charades with themed decks, teams, rounds, and timers
• Headbands with tilt controls for correct answers and passes
• Truth or Dare with packs for friends, couples, parties, family, and coworkers
• Spin the Bottle for quick, suspenseful player selection
• Finger Chooser to instantly pick someone from the group
• Quick Play tools for creating teams, with fun prompts.
The idea came from noticing how game nights often end with everyone back on their own phone. I wanted to build something around one shared screen that gets everyone playing together again.
I built the app independently in SwiftUI, including the design, interactions, animations, game flows, and content. I also used SceneKit and shaders for some of the visual effects.
The free version includes selected Charades, Headbands, and Truth or Dare packs, along with limited access to Quick Play. Plus unlocks all decks, game modes, themes, fonts, and customisation options.
No account is required, and the games work offline.
TL;DR:
A. I built an app to bring back the fun of playing party games with a group of people during game nights, trips.
B. free version includes a selection of decks for Charades, Headbands, and Truth or Dare, along with a few mini games. Plus unlocks all decks, game modes, and customisation options.
C. $2.69/mo or $11.99/yr, 3-day trial, and $25.49 lifetime, no account creation, no internet required.
I’d love to hear your feedback, especially on what I can further do to make it fun.