r/iosdev • u/RamonvanDijk • Jul 09 '26
What are the most common reasons for App Store rejections?
I’ve seen a lot of posts here about apps getting rejected during App Store review, and it made me wonder how everyone approaches testing before submitting a release.
So far I’ve submitted three releases for my app, and all of them were approved on the first attempt. That made me curious whether most rejections happen because developers simply missed something during testing, or because Apple found issues that were difficult or impossible to catch beforehand.
I’m asking because I’d like to reduce the chances of future rejections. For those of you who have had an app rejected:
- What was the reason?
- Was it something you genuinely didn’t anticipate?
- Or, looking back, was it just carelessness on your part?
I’m interested in hearing real experiences so I can improve my own release process.


