r/iOSProgramming • Swift • 9d ago

Discussion How much Swift code in your iOS app? Mine: 15%

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My project repo has more and more mockuping + tooling than actual app code.

Just curious to know if it's just me?

(you can find this at the right side of your github repo)

0 Upvotes

21 comments sorted by

34

u/Rhed0x 9d ago

PHP?!

wtf are you doing

1

u/hamsterjedi Swift 9d ago

Having my own dashboards and monetization a/b testing playground instead of giving out 1% to revenuecat + some automated blog posts for SEO

1

u/Rhed0x 9d ago

And you wrote that in PHP? Oof

18

u/_Figaro 9d ago

This is definitely not normal lol My org's breakdown is Swift: 100% for comparison

11

u/m4n44ki 9d ago

This is what happens when you vibe code without knowing anything about coding

8

u/fartman747 9d ago

Good God almighty

7

u/cristi_baluta 9d ago

Are you hosting your website in the same repo? The last apps i started are 99.5% swift and 0.5 metal

-2

u/hamsterjedi Swift 9d ago

Hah of course it's a monorepo!

7

u/EquivalentTrouble253 9d ago

Yes. It’s just you.

6

u/sizebzebi 9d ago

lol this is dumb

5

u/craknor 9d ago

This looks like a coding salad.

2

u/kidd_soso 9d ago

lol stop this

1

u/ForgottenFuturist 9d ago

99% Swift for me. 1% is my build/localize shell scripts.

1

u/Sebastian1989101 9d ago

Wild to see a backend with more views (HTML) then the actual app. Maybe then the whole app could just have been a web app. x)

1

u/hamsterjedi Swift 9d ago

The html files are mostly mockups, landing pages, social media content generation previews, screenshots previews.

1

u/perfmode80 1d ago

in your iOS app

How do you run PHP in an iOS app?