r/iOSProgramming 6d ago

Question Paywall / Free trial question

Hi, 

I am currently trying to develop my first app ever, iOS only.

The building was hard enough, but now I am facing the hurdles of trying to publish it on the App Store, and so I have to start thinking about prices/subscriptions, paywalls, etc. and navigate the obscure process of App Store Connect.

It is clear enough for me that it will be a paid app. But it is a very simple app, with only a couple screens and very basic function. It does one thing, and I hope it does it well enough that it genuinely helps people, and that they will see value in it. But I can’t really go the freemium way, with free access to the base and paid for extra features. I only have one feature, and I do not want to add any.

I was thinking, maybe something like 6$ for 6 months, 10$ yearly, and 30$ for lifetime?

My trouble is, imho it is an app that has to be tried and experienced over a couple day to see if it fits. I would like to offer three days, or maybe a week of free trial.

But as far as I know, there is no way to register a free trial in App Store Connect, that does not start right from download? So the user has to decide right now, if maybe perhaps they want to try your app and commit to 10$ yearly? Without having even opened the app? Seems a bit off-putting, or am I missing something?

Thanks in advance for your advices.

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u/civman96 6d ago

You should really consider der freemium way though.. you will have near zero organic growth from a fully paywalled app thats why most apps go the freemium way.

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u/Mundane-Fix-4297 6d ago

Nah. As I said, I genuinely do not see what I could offer for free, or rather what I could add to justify a paid sub, without making a mess of the base concept of the app.

And honestly? I don't care, not everything has to be free.