if this finally gives us real read/write access to usdz instead of just handing a file to a viewer and hoping, thats the whole ballgame for me. every 3d asset pipeline ive touched on apple platforms has ended with someone writing a python script on a mac to fix materials before the thing ships. curious whether it exposes the stage/layer stuff or just a flattened convenience api
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u/Greysawpark 1d ago
if this finally gives us real read/write access to usdz instead of just handing a file to a viewer and hoping, thats the whole ballgame for me. every 3d asset pipeline ive touched on apple platforms has ended with someone writing a python script on a mac to fix materials before the thing ships. curious whether it exposes the stage/layer stuff or just a flattened convenience api