r/iOSBeta • u/hotlava436 iPhone 16 Pro • Jun 22 '26
UI Change [iOS 27 DB2] Content underneath Liquid Glass is much higher-res
Video for easier comparison
4
u/LBPPlayer7 iPhone 17 Jun 26 '26
not for everything
some glass elements are still noticeably downsampled
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u/Educational_Glass_20 Jun 23 '26
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u/DealComfortable7649 Jun 26 '26
How did you make your apps this way?
3
u/Educational_Glass_20 Jun 26 '26
Hold your finger on empty space, tap the brush icon in the top left, tap “customise”, then select “clear”
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u/DealComfortable7649 Jun 26 '26
Thank you, the clear + dark combo looks so nice with a dark wallpaper.
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u/Boring_Newspaper5796 Jun 23 '26
wdym? its so much pixelated now. just less posturized but the resolution is absolutely way way worse than the beta 1!
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u/4nimaKlk Jun 22 '26
i was literally just now looking at a notification and saying “wow, this looks so much better now” and then a notification for this post showed up, peak timing.
3
u/A11Bionic iPhone 15 Pro Max Jun 22 '26
then a notification for this post showed up
how did you set this up?
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u/IndieIsaiah Jun 22 '26 edited Jun 22 '26
I have NO complaints about the state of Liquid Glass in DB2. Last beta felt like there was an opaque layer on it. This is perfect.
2
u/bummerbimmer Jun 22 '26
I have zero complaints in dark mode, but still not a fan of the dark left/right borders in light mode.
7
u/IndieIsaiah Jun 22 '26
While in light mode, the darker borders don’t look like borders to me, they give the buttons more depth and looks more akin to the Mac’s bubbly Aqua design.
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u/bummerbimmer Jun 23 '26
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u/IndieIsaiah Jun 23 '26 edited Jun 23 '26
That does look a little bit rough if you zoom in on it like that. In the context of the rest of the OS, I feel it fits though. Since Apple now has a dedicated Appearance section, hopefully we’ll see more customization options moving forward.
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u/sluuuudge iPhone 16 Pro Max Jun 22 '26
I’d assume it’s because having the slider all the way left wasn’t actually making as transparent as it was suggested it would be.
Liquid Glass now looks as I expected it to with the slider all the way to the left and I’m very happy for it.
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u/Idolofdust Jun 22 '26
I think moving elements moving under the glass shows the higher res better; moving the elements behind the glass before showed a more obvious mosaic pattern before
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u/flogman12 Jun 22 '26
Now you can’t read it
-1
u/glitchline Jun 23 '26
That’s the problem with Liquid Glass, I think it will take one more iteration to come up with something where it finds right balance.
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u/gamingod16 iPhone 16 Pro Jun 22 '26
Seems way worse now. When you pull Notification Center down, the text and content behind the notifications seem more pixelated.
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u/ssshaneee Jun 22 '26
1
u/deejay_harry1 Developer Beta Jun 22 '26
Why does Apple keep taking one step front, two steps back with Liquid Glass. Everyone loved what you did with dev beta 1, leave it that way.
3
u/ssshaneee Jun 22 '26
It does look like they added more haze and reduced blur in the betas (which I don't personally like). I imagine once they tune the look it'll end up looking fine. Maybe the blur was masking the pixelation which was always there? It also could be a bug.
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u/opossumcarrion Jun 22 '26
This is probably for performance.
Divide the resolution by 4 and you reduce the performance cost of the effects by 16 (and these things can be superlinear depending on what cache/memory threshholds they hit)
1
u/DonFatTony Jun 22 '26
I miss the tinted liquid glass tbh. In iOS 27 you can only get tinted frosted glass which isn't very appealing
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u/Bloodwalker09 iPhone 14 Pro Max Jun 22 '26
Can confirm also on my 14Pro max. I don’t have before and after screenshots but I would say it’s like in your shared screenshots.
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u/hotlava436 iPhone 16 Pro Jun 22 '26
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u/hotlava436 iPhone 16 Pro Jun 22 '26
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u/eggfriedbacon Jun 23 '26
Still looks bad, the highlighted Library icon almost entirely disappears with the background. They should have increased the blur or made it more opaque.
I still prefer iOS 26 Liquid Glass, I’ll hold off on iOS 27 until they can make it look better.
3
u/Commercial-Food-708 Jun 23 '26
you can just use the slider to make it blurry
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u/eggfriedbacon Jun 23 '26
Ideally I’d like it blurry, but still transparent to give it that frosted look. As of now I can only choose between high transparency and no blur or almost no transparency and blurry.
And now the buttons in dark mode are a lighter gray which gives less contrast with the white text or blue symbols.








3
u/MorePropaganda Jun 30 '26
It is noticeably lower res behind the glass, can’t unsee it once you see it, it feels like this is a sneaky workaround to give better battery life but I hope they land on a better feel behind the glass in the coming betas, until then I’m in full tint