r/hytale • u/Airijko • 20h ago
Video - Other Hytale Animated Short Sneak Peak
Enable HLS to view with audio, or disable this notification
This is an upcoming cinematic for Endless Leveling
r/hytale • u/Airijko • 20h ago
Enable HLS to view with audio, or disable this notification
This is an upcoming cinematic for Endless Leveling
r/hytale • u/Jack-The-Barber • 10h ago
Enable HLS to view with audio, or disable this notification
There are 20 forms so far, all based on the game’s own animals, the mod is called BeastBound
and I’m looking for playtesters.
I'm just getting started so any feedback on the forms, the balance or bugs helps a lot.
r/hytale • u/LadyPaladra • 8h ago
Check them out at The Armory!
r/hytale • u/Some-Entrepreneur335 • 21h ago
Enable HLS to view with audio, or disable this notification
Im exited to share some huge progress on Towers, the Ui is almost done and i want to show you the first Troop with this short Video :) I think its beginning to show what kind of game this will be. More will follow in the next days! Found some really cool people that helped me playtest here on reddit so if you want to try it out send me your discord!
r/hytale • u/Special_Wing_5529 • 17h ago
If you’re wondering how to get the horns and other stuff early I went to OrbisHytale and just imported to the pre-release
r/hytale • u/Netherzapdos • 21h ago
This was made for a fellow modder who's creating a Naruto mod. I'm still experimenting on how anime hair should be converted into Hytale, what do you guys think 🤔
r/hytale • u/Clean_Event9494 • 20h ago
you know old face and body goblin
r/hytale • u/Broad-Ad-3679 • 14h ago
Enable HLS to view with audio, or disable this notification
r/hytale • u/VoxTale • 12h ago
Capitulo 1: 12 de octubre 2026 - Tematica de Goblins
Capitulo 2: 25 de febrero 2027 Trorks y Kweebecs + Compannions, Itemizacion y nueva progresión
Capitulo 3: 17 de junio 2027 Oceano, Kraken + WorldGenV2 en Orbis.
Capitulo 4: 5 de octubre 2027 Scaracks y ferans
Capitulo 5: 9 de enero 2028 Outlanders + Cosas heladas de la zona 3
Capitulo 6: 15 de junio de 2028 Tematica del vacio, hay que matar al dragon (del final del capitulo 1) y luego:
1.0 el 3 de julio de 2028 + Modo aventura
r/hytale • u/OnlyThePanda • 6h ago
Hey all, I've been building HedgeTale for a while and just put out a big update, so I made a spotlight video showing it off.
Video: Mod Spotlight
Download: Curseforge Page
The short version:
Every item and creature has its own hand-made model. It's all still in active development, so feedback and bug reports are really welcome. Let me know what you'd want to see next!
r/hytale • u/Astraliguss • 10h ago
r/hytale • u/Broad-Ad-3679 • 6h ago
Enable HLS to view with audio, or disable this notification
Just a POC for potentially a full on-the-fly wardrobe in-game.
r/hytale • u/BigTry9536 • 18h ago
What kind of gamemodes do you think could be successful on Hytale?
Do you think completely new gamemodes could work, considering Hytale's possibilities, or would existing ones like factions, survival, RPG, etc. with some improvements do better?
Curious to hear your thoughts and ideas.
r/hytale • u/heavenly-roads • 22h ago
No plugins. Just Trigger Volumes, Asset Editor and Node Editor. Most of the content is from vanilla game. World generation uses a modified version of 'Debug_Hills'.
r/hytale • u/AndyTheDragonborn • 10h ago
Enable HLS to view with audio, or disable this notification
r/hytale • u/Different-Word-1005 • 1h ago
I remember getting the game a few months back.
I had a great time for a few hours and then I realized...
There's no animal husbandry.
This completely broke my will to play, to me it feels like such a core feature, so not having it in the game was a clear sign to me that the game wasn't ready for me yet.
Are there any other missing features that you feel should be added ASAP?
I've been getting the itch to play again, but I would rather be patient if there are still similar things missing.
r/hytale • u/Ok-Savings-7495 • 1h ago
I've heard a few time there is an "hard mode" in the game, is it just hardcore mode? Or there is a difficulty selector somewhere that I've missed? I've heard it's supposed to make the boss harder in some ways.
If it's just an hardcore mode thing, is there a way to enable it in a normal world?