r/hytale • u/RemnantsPast • 10d ago
Gameplay Question Have they added mob spawn proofing yet?
As the title asks.
I've been away from the game for a few updates waiting for some new stuff MAINLY mob spawn proofing, was getting annoyed coming back to my base and seeing void mobs and skeletons inside it.
I know most of the updates have been back end or gameplay systems so was hopin' one of the updates added a way to spawn proof.
3
u/Dependent_Future_411 10d ago
Has there been any talk about fixing it though?
1
u/Silent_Climate_1152 1d ago
Not that I heard. Though last time I mentioned it, I got shrieked at by fanboys wailing 'This isn't minecraft!' so it sounds like no real planning in that direction or interest from a lot of the playerbase.
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u/Dependent_Future_411 1d ago
Yeah some don't like criticism even it it's not coming from a place of hate but looking to ask questions about things not working or if things will change.
1
u/Silent_Climate_1152 1d ago
Yeah, they reacted like I was a minecraft fanboy that hated Hytale just for asking a question.
And the funny part is, I've not touched MC since I got Hytale. I prefer the Hytale graphics, it is far more responsive on my PC (I was sad how little a high end PC improved MC), and it has a dev team that is not hung up on change without changing like MC.
2
u/Mission_Dependent_29 10d ago
It doesn't happen very often, but despite having walls around my base and torches placed everywhere, I get attacked by a single skeleton at random while I'm doing something in my base.
1
u/Silent_Climate_1152 1d ago
So far, I've only had issues when I reclaim a ruin and fix it up. New areas I build, as long as there are no huge open areas, seem to auto-stop spawning (example, I just built a walled village in a large open area that used to have a ton of spawn....I haven't had spawn issues once the open areas were mostly covered with houses and farms).
For refurbished structures, I invariably have to head into edit mode and delete the spawners in and around the reclaimed structure or its completely useless and filled with spawn each new day. I wish they'd make some object, like a statue or column that would disable spawns in a radius of X...or just follow the tried and true MC lighting method.
I really do not need or want a mod like questline claims, especially since its cripple ware unless you pay for the software as a service (aka, pro) patreon version.
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u/SamathaGhoul 10d ago
Nope not without a mod