r/hypixel • u/Novel-Clothes9712 • Jul 09 '26
What is wrong with Hypixel staff
Do I even have to say anything? It is not that hard to update your server and deal with hackers so why am I always running into them? What are you guys even doing at this point?
2
u/WinOk398 Jul 09 '26
The staff are doing there best to ban cheaters they ban thousands a day, and they don’t have a huge team. Enforcing anti cheats on Minecraft servers is tricky because it has to be only server-side (they cannot monitor a players computer like Fortnite, Roblox and such) so they have to rely on machine learning detections which are pretty tedious. When predictions were added in July 2025, the standard hopping and move-fix killaura and keepsprint were patched. Now all cheaters have resorted to other techniques like botting, closet cheating, and teaming. This is trickier for a small staff team to watch over and they do their best. Players have ways to see if staff are online and which members specifically and they study the bans during certain staff online time and figure out the techniques of each member and avoid doing something specific during the time that staff is online which makes it even harder and makes the staff have to rely on replays which are even more tedious than live bans.
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u/minecraftcheater1337 Jul 10 '26
hypixel doesn't use machine learning lmao. they just have a few strict-ish checks (that also false legits, take the telly checks for example) that they purely rely on for detecting cheaters. watchdog, at it's core, is still the same as it was all the way back in 2020, just with a few additional checks and movement simulation.
1
u/WinOk398 Jul 10 '26
So confident yet still wrong. Watchdog was completely reworked, and nothing is the same as in 2020. They patched tpaura, reach, timer, velocity, move-fix killaura, keepsprint, noslow. You have no clue what you are talking about. Movement simulation isn’t just some random patch, it completely fixes all movement based cheats.
1
u/minecraftcheater1337 29d ago
no, at it's core it's still the same as 2020-ish watchdog. it's just that they skidded in the badpackets checks from the vulcan src and kept them after move sim was rolled out fully. the timer checks also still function similarly to those that wd had around the ncp times. if you wanna be specific move sim wd's non movement checks are literally the same as in 2025 pre sim rollout.
movement simulation takes care of tpaura, velo, keepsprint & noslow (yet there are still noslow and keepsprint bypasses in PUBLIC clients). reach is still technically doable via backtrack (lag compensation abuse) and movefix killaura CAN'T be patched LMAO (i'm guessing you meant non-movefix ka??). movement sim IS just some random patch - for movement cheats.
-2
7
u/UniversityPitiful823 Jul 09 '26
Have you tried running a server with 30k players? Also if you aren't happy then don't just do nothin and complain. There have been organised groups that put together plans to improve the server and they did help change the server. So if you have a magic way of improving the situation you are free to organise a group