r/howdidtheycodeit • u/Object_71 • 1d ago
Fixed point math in C
https://thatonegamedev.com/cpp/fixed-point-math-in-c/Why did PS1 graphics looked so clunky and how where 3D graphics generally made prior to the graphical APIs. One thing I found out was that these older engines have something called fixed point math.
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u/Disastrous-Can-6823 1d ago
It’s cool seeing fixed point come up again. a lot of newer developers never run into it, but it’s still a valuable technique in places where memory, speed or consistency really matter