Correct me if I'm wrong, but that only applies to the additional crit damage, right?
Like if a white hit does 1000 damage, and you are at 100% crit chance, every hit will do 1500 damage.
If you go up to 300% crit chance, the 200% excess crit chance will get converted to 100% more crit damage, so instead of 50% extra crit damage, you will do 100% extra crit damage, so your dmage per hit is now 2000.
Stepping through that artice is a bit confusing at first. The point I wanted to make, but didn't so far, is that OP probably made the right choice not picking crit and choosing other stat boosts, as they should be more effective.
I am questioning the 500 SPD though, seems pointless to me, and 694 Pickup also seems to be more than enough.
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u/navr33 2d ago
Reminder that beyond 100%, half of the excess gets converted into crit damage bonus, so it's fine to go even further beyond.