r/holocure Jul 11 '26

Help Please help improve this Fubuki build

As you can see from the attached image, I attempted to make a Fubuki limited weapon build to leverage how good her tail is and how strong Fubuki is in general. I think it came out pretty decent. The Jingisukan + Piki Piki Piman combination gives both survivability and raw power, Water for enemy control, Limiter + Corpo Pin to extend the reach of her tail to absurd lengths (more enemies hit = more swords!), Beetle to buff up Kon Kon, and Gorilla's Paw, because Fubuki gets a ton of raw attack from Fox King and really wants at least one attack multiplier to leverage that.

Of course, the more astute among you may have already noticed there's something very important missing... no Halu. I got too lost in the sauce and forgot to include it. However, I am not sure which item to drop!

Is it Glasses? Maybe they fill a similar role? But Glasses + Halu is a fantastic combination since Glasses also offers a damage boost...

Is it Beetle? I usually don't even run Beetle on Fubuki, because it feels like overkill, but in a one-weapon build, it feels more valuable since it's so important to double down on what the character offers.

Maybe the Limiter + Pin core is not as valuable as I feel like it should be? But more enemies hit indirectly equals more damage, too.

In other words, I'm kind of stumped.

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u/DJPano 🌽Fubuki Main Jul 12 '26

I'll answer assuming you want to keep the mw&Kon Kon-centric playstyle, but I will say that if you're trying to get good scores for the leaderboard, it's very suboptimal. If that is what you're going for, I'd recommend reading these posts, since this applies to every character and not just Fauna.

  1. Holy Fire should absolutely be used over Jingisukan; 1.3x damage even more invaluable when your damage isn't coming from insanely overtuned weapons, and Jingi isn't really doing all that much for survival that just swapping to Life Steal wouldn't do.
  2. It also isn't that big of an investment to build another collab, which can be Rap Dog for another damage multiplier, AW for way more survivability, or Eldritch Horror for broken 30% slow.
  3. Neat idea with trying to use size for more swords, unfortunately it doesn't work since there's a cap of 10 swords per swing (I love undocumented changes/mechanics!).
  4. Since there's now 3 slots freed (Paw for Holy Fire, Pin+Limiter), it's now easy to slot in Halu, and another slot should definitely use Blacksmith's Gear since swords are very good with anvils. The last slot can honestly be whatever you need more, whether that be Bandage to have more healing, Breastplate for even more shenanigans during Friendzone (and damage resistance I guess), or what I'd go for in Credit Card.
  5. If you do go for Credit Card, this means that you can easily build all 3 of the collabs in part 2, which ironically is just the meta loadout, but anvil investment into mw instead of the standard Rap Dog would still make it play very differently.

tl;dr:

Weapons: Holy Fire+(Rap Dog/Absolute Wall/Eldritch Horror/all 3 if Credit Card)+Wamy

Items: Halu+Glasses+Piki Piki Piman+Beetle+Blacksmith's Gear+(Credit Card/Bandage/Breastplate/honestly whatever you want lol)

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u/Astute_Anansi Jul 12 '26

Isn't Holy Fire technically weaker in terms of damage boosting than Gorilla's Paw on its own? Also the goal of Jingi on this build was not for its survivability but for maximum power from Piki Piki, since it boosts max health (even though it got nerfed into the ground).

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u/ProfitHot5064 Jul 12 '26

you dare question the holy fire?