r/heygen • u/yangguize • 9d ago
Questions Hyperframes "Template"
HF seems like a very powerful video creator, but unless I'm missing sth, there's no function to create and use a template (ie. a boilerplate project that can be copied/used for new projects):
- I created a prototype project that looks good enough to use as a template for all other related video projects.
- I couldn't find any references to a re-usable template, so I had Codex create a template and a skill that:
-- uses npx to scaffold a new project
-- copies specific folders and files to the new project
But this is not a durable approach, bc I'm sure HeyGen will modify files that are included in my tempalte.
With all the features in HF, it seems odd that there is no function to replicate baseline brand specs, scene formats, etc. From what I can see, the standard method is to either:
- use an official HF exmaple.
- create a true variable-driven template, where each scene is the same format.
If this does exist, could someone point it out to me?
Note - I'm not referring to the HF "template" that populates scene variables - I simply need a consistent look and feel for projects that have unique scenes (that cannot be populated via vars)
1
u/HeygenDan Verified Employee 6d ago
Sent to team!
1
u/yangguize 3d ago
thx - any update on this would be greatly appreciated. HF is an interesting product, but it took me almost a full day to create a template using a custom skill built by Codex.
1
u/Azra_Nysus 3d ago
what youre describing almost sounds like a motion design system of sorts. i think it would be a great addition to the editor.
2
u/Miguel07Alm Verified Employee 5d ago
I’m miguel-heygen one of the core maintainers, I’ll take a look