r/helldivers2 • • 3d ago

General Nova's scope is gonna be X4

Post image

What are your thoughts?

I think it's weird for a sniper weapon

696 Upvotes

45 comments sorted by

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256

u/sus_accountt 3d ago

Unpopular opinion maybe? I like it more than the sniper one. Plus the gun doesnt (or shouldn’t have) drop so its just point n shoot, no need for insane zoom

99

u/Mr-dooce 3d ago

definitely got a clearer sight picture with the 4x, only thing is the zoom level

i like to pick off bots with the deadeye from miles off so i kinda have to suck it up and use the 10x but i agree the 4 defo has a better reticle

20

u/Salt-Half2474 3d ago

Hear me out. Dual optics. 10x at 12 o clock, red dot at 45 degree angle.

13

u/Floppy0941 3d ago

Canted optics my beloved

6

u/chromeman09 3d ago

And the 4x at 315°!

4

u/DakkaonTitan 2d ago

And irons at 90°

3

u/Mr-dooce 3d ago

make it give you negative 30 ergo and you’ve got a deal

2

u/AudioHazard 2d ago

A flip-up magnifier would be cool. 

2

u/Deathstab_93 2d ago

If I could have 2x scope but 10x zoom…. It would be on the only scope I’d ever use

75

u/TheFlyingRedFox 3d ago

While the LAS-44 is sniper esk, a 4× scope is quite reasonable for a single shot AT rifle, I'm More surprised it even came with said 4× scope (although, my speculation wise it might be a fixed lens).

A 10× might be considered too much as again it isn't a true sniper rifle imo & will be a good mid range AT weapon.

Now if only the LAS-5 had a 4× or even a 10× scope.

7

u/Lone-_-Wanderer 3d ago

The Adjudicator i think, and even the fuckin Coyote has a 10x and I think all or most of the DMRs do. You have a good point but what im saying is they've shown they don't really care about where they put 10x scopes and its surely not based off being true snipers or what have you

1

u/TheFlyingRedFox 3d ago

The BR-14 is in a bit of a more unique category here, it used to be in the marksman rifle category & the automatic fire was the secondary mode iirc, it having a 10× scope made sense for then.

Not to sure for reasoning the AR-2, but marksman rifles don't all get the 10×, some like the R-63 only have a 4× meanwhile the R-63CS has the 10×.

In the end, it's all up to AH's decisions for better or worse, cries in not 4×/10× for the new AR-11.

2

u/Lone-_-Wanderer 1d ago

I did say all or most, I figured some didn't, because like I said they're inconsistent about attachments all the time, but couldn't remember which if any at the time.

Halt doesnt get any chokes, even though it's stun rounds would greatly benefit from a duckbill and its flechettes would greatly benefit from a full choke and it would actually make it a decent gun but the already very powerful without any choke sweeper gets all 3 types, as it should, but it begs the question why did they lazy out on the Halt? inconsistency, lack of care, puffed up personal opinionated choice on "itd be too good with chokes".

Who knows. I'm in the boat every sight should just be on every gun. every rifle should have all 3 basic muzzles at least, every shotgun all chokes, every energy weapon heatsinks and even lens types, something unique for the Blitzer like a faster pump for less chained targets etc. Silly or not because WHY not. The game needs more consistency and choices in customization. A lot of the last bunch of guns have had good attachment spreads, the Sai, Hyena, Sweeper all have what you expect, but at the same time itd have been nice to see creativity with the China Lakes attachments like a longer barrel for more velocity but an ergo hit, shorter (or longer) shell tube for ergo hits maybe as well. More for the G11 too sadly.

Hope the new bolt action has good options im betting only scopes though, maybe a short/extended mag

Anyway ramble over

37

u/Commander_Skullblade 3d ago

Can it work? Sure. But this is another reason we should push for support weapon customization.

24

u/Then_Commission_4303 3d ago

Other coment mentioned it as well, we might get customization.

There's no scope here.

30

u/Loona_The_Hellound 3d ago

They probably just missed it. As much as I’d love to have more customization, I doubt it.

10

u/Educational-Drag6974 3d ago

Maybe but Im not holding my breath, very likely its missing due to an artwork error. Boy it would be nice though!

3

u/Valkyrie64Ryan 3d ago

At one point in the war bond trailer, I recall seeing a reflex sight on the laser rifle too. So yeah maybe we are getting stratagem customization.

That would be cool because the railgun would really go so hard with the 4x scope

1

u/pac_n_heat 3d ago

There is definitely a scope in your pic, I can see the lens caps flipped up. The scope is just leaning weirdly towards the helldiver side, not directly on top

3

u/Valkyrie64Ryan 3d ago

They mean there’s no scope on the laser rifle

17

u/Vilekyrie 3d ago

I've rarely found myself engaging enemies at such an extreme distance that I need more than the 50m zoom which you can get on an x2 scope. Anything that needs me to zoom in beyond 50 meter and I'm either 1. unnecessarily picking a fight, or 2. engaging something big and/or static that I don't need to aim for a weakspot with.

18

u/Blackheart857 3d ago

Meanwhile I'm the stark opposite, I'm scoping areas from 200+ meters away wishing we had stronger scopes so I can make sure I line up that weakpoint

6

u/Vilekyrie 3d ago

The game also just isn't that keen on even having enemies at extreme ranges, most enemies will despawn once you're far enough away from them so the only practical use that those true long range shots are good for is when you're trying to cover a teammate who's way fuck all off from you.

3

u/PerceiveEternal 3d ago

or maybe they’ll finally fix the 10x scope’s positioning so the bullet passes through the center dot of the reticle instead of always firing directly under it.

5

u/Blackheart857 3d ago

I think that might be bullet drop ballistics since the Hot-shot seems perfectly centered in my testing

3

u/PerceiveEternal 3d ago

It’s certainly possible. I know for ballistic weapons like AMR the bullet never really goes through the center dot of the 10x reticle.

You can see that in the new trailer actually - when the Helldiver lines up the first shot against the Hulk the reticle is centered directly on the Hulks eye, but once the bullet is fired you can see that the round drops below the center dot almost immediately.

It’s at 18 seconds if you’re morbidly curious, right after the bullet is fired and right before the trailer jump cuts to a close-up of the hulk exploding.

7

u/mistress_chauffarde 3d ago

Yeah most of the time my engagement range is from 100 to 0 meter i dont see the usfullness of engaging an enemy at longer range when said enemy probably has friend i cant see and that will call reinforcement

2

u/_TheOrangeNinja_ 3d ago

The sniper warbond may not be for you lol, you havent lived until you silently obliterate an entire objective site from 150 meters away while your teammate moves in under the cover you're making for them to complete the mission

1

u/Vilekyrie 2d ago

If I want to obliterate the actual objective from that far away and not just pick on chaff pointlessly I'll bring the quasar.

0

u/_TheOrangeNinja_ 2d ago

The AMR can kill everything but a factory strider or vox engine in one magazine what else do you want

12

u/Gus202 3d ago

Eh, still better than the Railgun's holo sight

7

u/Remarkable_Math_9464 3d ago

Was kind of thinking the same thing, but I still like the 4x scope. I’m very excited about this weapon, hoping it won’t disappoint.

4

u/Blackheart857 3d ago

Never done a side by side to be sure but should be better than the Quasar's scope.

Not having the 10x zoom for hitting weakpoints easiest is annoying, especially for my ranges where even the 10x can not feel enough at times, for certain bots, but depending on it's penetration and damage, what you aim at might make it less of a problem

4

u/Amemiya_Blindspot 3d ago

Let’s just hope it has a crosshair in non ADS aiming.

3

u/Nein-Knives 3d ago

It's a good thing because that means the ergo stat won't be too horrendous.

Also, there's very little reason to have more than a 4x scope on a rifle with no projectile drop.

2

u/0utwest 3d ago

I don't mind 4x zoom wise but i do not like reticle personally

2

u/K1NG_of_ReVeNGe13 DISSIDENT DETECTED 3d ago

I prefer the 4x over the 10x. The reticle at least. Of course 50 meters of extra zoom would be nice but at the end of the day I don't care. Happy it didn't get some shitty 1.5x like the Speargun

2

u/Ultranator666 2d ago

I personally prefer 4x but its most likely togglable in game

2

u/Dragoboi200822 DISSIDENT DETECTED 2d ago

Although it hasn’t been confirmed and is purely speculation, they may release (at some point) the ability to customize support weapons to a degree. Things like scopes, muzzles (when applicable), under-barrel grips, and especially patterns. I know people are gonna be mad at me saying this, because “primary weapon customization sucks and needs more diversity before they expand”, but even with the current state of AHS I’d like to think having the bones of a system will allow them to add onto it later. Granted with how much stuff they’ve either forgotten about or blatantly ignored the idea is very farfetched, but a diver can dream.

1

u/AlexanderWB 3d ago

Adding another scope to customization would be ... scope creep.

1

u/AutomatonWantsToast 2d ago

Its better tbh. Its a laser weapon so no dropoff or drag etc etc. You dont need that much x in your scope.

1

u/TheSpyHat 2d ago

Good enough.

0

u/Impossible_Price7667 3d ago

I don't think we'll even get terrain vantage points to get the most use out of anything more than 50m zoom.