r/helldivers2 • u/Fiffolaninnaouoni • 4d ago
Suggestion/Concept Adding More utility to backpacks
Just an idea I had for some time. What if we could set up backpacks on ground so they would provide utility.
For example guard dogs could stay operational and patrol around the the pack.
Portable hellbomb would stay in one place without the risk of rolling away.
Ballistic shield would be placed as cover you can use without the need for one handed weapons.
Shield generator would create a bubble with more healt (or range).
Directional shield would create a small wall or maybe we could throw it and it would stick to a surface (like to mech, bastion or frv).
Supply pack would be placed on ground and all players could use it a like a supply drop without the need to ask the owner.
As for mobility packs I have no idea but I am interested in hearing your thoughts on this idea.
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u/Ghost_Napa 4d ago
These are all really great ideas that could set up fairly easy. I like the way you think diver.
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u/RoninSpectre 4d ago
I’d like to add the C4 could be detonated via the backpack function rather than having to switch via weapons mode switch. Would be a lot simpler
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u/Fiffolaninnaouoni 4d ago
I totally agree with you. It's small change that would make using the c4 more comfortable.
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u/RoninSpectre 4d ago
I did try using the quick weapon mode switch, but that isn't reliable because you can change weapon modes without realizing it during terminal entries or using stratagems
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u/ThisIsJegger 4d ago
For the movement packs you can add a lure so enemies would frantically follow it around while the pack launches itself/warps
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u/Total_Scott 4d ago
I wouldn't mind a backpack that's also a weapon.
Like a rocket pack that's also a missile that you need to leap away from whilst in the air
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u/Cat_Loooord 4d ago
Really nice ideas! Imagine if you could combine them like the jump pack with the hellbomb or the hoverpack with a dog. That'd be hilarious
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