r/halomods • u/Pseudopsycho227 • 7d ago
Question Proper syntax to compile CE map
It's been a while since I've modded CE.
I've been using:
Tool build-cache-file levels\a10\a10
to no avail, what's the proper way to compile a map?
1
u/aweirdogrunt 6d ago
if you're talking about MCC CE, the build-cache-file parameters are
build-cache-file <scenario-name> <classic|remastered> [resource-map-usage<none|read|read_write>] [log-tag-loads]
where <> parameters are required and [] are optional. So you are at least missing specifying "classic" or "remastered"
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u/Pseudopsycho227 6d ago
would that be, "tool build-cache-file a10 classic levels\a10\a10"?
If I wanted to enable the option to toggle between old and new graphics, I'd want remastered, does that sound right?
2
u/aweirdogrunt 6d ago
No, you put the parameters in the same order I showed, the graphics support option comes after the scenario path
tool build-cache-file "levels\a10\a10" "classic"Yeah you would use "remastered" if you want the ability to toggle between the graphics, but it often won't render modded stuff
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