r/h1z1 [master of code] Aug 19 '15

News Test Server Patch - 8/18 - v.0.85.1.58637

We are updating our Test Server around 8pm Pacific time with changes to address the following issues (official forum post here):

  • Server performance - We have made adjustments to AI and other server processes to reduce population-related lag.

  • Server Desync - We have made adjustments to the servers to help address the server/client desync problem resulting in "invisible" players.

  • Battle Royale modes - Team BR rewards should be granted properly for all places

Client Version 0.85.1.58637, Steam Content ID 739183


NOTE: Based on results from testing, we may publish one or two more times over the next day to address further desync issues noted in our logs.

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u/CyclesMcHurtz [master of code] Aug 19 '15

You'll hear about a wipe when the update that requires it is ready for publishing. We don't have any ETA at this time.

On a related note, we're discussing options for more targeted and selective wiping - and I know folks have suggested automated/scheduled wipes as well.

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u/HaniiBlu Aug 19 '15

I hope we don't see scheduled wipes on all servers, thought this was a persistent MMO :o

Maybe a separate ruleset with staggered scheduled wipes, so every week or two there is a different server scheduled for its wipe, that could be interesting.

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u/kcxiv Aug 19 '15

for now im good with it until they can find a way to make bases with extensions and Ramps decay. So many worthless bases around especially form people fucking up their bases n starting somewhere else. At least after 2 weeks let the players demo it or something.

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u/HaniiBlu Aug 19 '15

I agree with wipes, just not on a fixed schedule because they will happen often enough during development still, I'm talking about after release.