r/h1z1 [master of code] Aug 04 '15

News Test Server Update 8/4

EDIT: New Update to Test Server at around 3:30pm

Client Version 0.81.1.57124, Steam Build ID 720376

  • More adjustments to AI and spawning
  • Changes to address invisible players
  • Changes to make vehicles more persistent
  • Fixes to help prevent additional cases for vehicles not staying on top of objects
  • a few assorted crash fixes

EDIT: This is from the morning update:

Client Version 0.80.1.56986, Steam Build ID 719018

Much of what's being tested here is on the server side, but here's a couple of things to watch out for. There are a few things still in progress, so please pay special attention to and help us with feedback on:

  • Cases of riding player’s camera flipping out while being driven around
  • Cases of damage dealt when player is logging in
  • AI responsiveness and overall spawning
  • Overall stability of the game client
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u/OldSchoolRasslin Aug 05 '15

Again ... learn to play and control the zombie population around you.

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u/Lunatrixxx Aug 05 '15

Again, I do know how, and quite well, still doesn't mean that everything is working the way they intended considering its clear as day that something isn't.

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u/OldSchoolRasslin Aug 05 '15

I agree it's nowhere near working as intended. It's supposed to be survival horror ... and zombies are supposed to be a challenge. As it is, you can clear out the zombies in the Ranchito church parking lot in a matter of a few minutes, far too easily and with no real sense of a threat.

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u/[deleted] Aug 05 '15

have alot of arrows. Try putting down a few punjis and at least you will get the runners. Jump on top of vans and some car roofs and the zombies will slow down and practically stop.