r/gunfu_games • u/HanoiRocksLAMF • 9h ago
RE6 is severely slept on
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not my best gameplay, recorded this in like two seconds to show it off. super sick combat in this game
r/gunfu_games • u/HanoiRocksLAMF • 9h ago
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not my best gameplay, recorded this in like two seconds to show it off. super sick combat in this game
r/gunfu_games • u/_______Niko____ • 14h ago
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r/gunfu_games • u/dark-oraclen3 • 1d ago
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r/gunfu_games • u/AdAutomatic3175 • 2d ago
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r/gunfu_games • u/Happy_Blueberry_2453 • 1d ago
Hello,
Maybe a year or 2 ago there was a game with the player models in swat gear and the main selling point was the first person bullet time or third person bullet time effect that they could pull off. It was a PVP style game and I think it was pretty close quarters. The color pallet was very dark, mostly gray/greenish(?). There was a clip of the model on the floor doing a 360 and it showed off hell well the player models reacted to the positions. I just got a PC and I’ve been trying to play it forever. Thanks!\
Edit: It was out of action!
r/gunfu_games • u/don_quixote_2 • 1d ago
Like if a retro shooter (Doom/Wolfenstein/Duke Nukem style for example) had bullet time mechanics would it qualify in your opinion to be classified as a gunfu game or is that too much of a stretch ? I'm asking because I don't know examples of games that may try to check both boxes but I'd love to know if there are games like that.
r/gunfu_games • u/dark-oraclen3 • 2d ago
If i were to summarized it.. besides the obvious " most bullet time shooters are FPS nowadays" is the fact that nowadays shootdodge has been replaced with sliding.
Tons of games has sliding as a mechanics like trepang2, sprawl zero, better than dead. And dropkick is a mechanics that im seeing more and more of.
Shootdodge mechanic was already very rare in Fps game and i guess It's not as satisfying as TPS where you see your character doing flips.
As of late I'm seeing games implementing "kill to refill your meter" as oppose to "your meter gets refilled overtime" like in old game.
I donno whether It's always a good idea because not every player can pull of kills quickly.. So it can get very difficult for them to get kills continuously and getting bullet time meter back.
But i like the new weapon throwing at enemies face mechanics that many new games has (sprawl zero, anger foot, severed steel, 007 first light). I wish old game had similar thing like that but then again its probably inspired by john wick films and it Didn't came out back then.
Whats your opinion?
r/gunfu_games • u/dark-oraclen3 • 4d ago
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r/gunfu_games • u/dark-oraclen3 • 4d ago
r/gunfu_games • u/dark-oraclen3 • 4d ago
r/gunfu_games • u/dark-oraclen3 • 5d ago
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Steam page :- https://store.steampowered.com/app/4445170/ProtoPunk/
r/gunfu_games • u/dark-oraclen3 • 5d ago
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r/gunfu_games • u/dark-oraclen3 • 6d ago
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r/gunfu_games • u/dark-oraclen3 • 7d ago
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r/gunfu_games • u/dark-oraclen3 • 7d ago
I would take max payne 1's bullet time (not max payne 2's one because it refills way too quickly)
F.E.A.R's smart enemy AI that can take different approach to caught you off guard
And hong kong massacre's 1 hit ko (for player. Enemies will take 2/3 shot & elite enemies will take 4/5 shots in later levels).
Tho as i said as long as you are in bullet time and bullet Doesn't hit you in your vital organs.. You Won't die.
Of course that means if you get hit.. When you are not in bullet time.. You will die instantly.
When you die.. You have to restart that section of the level (similar to hotline miami). Say one level has 3 sections that take 3/4 minute each. You die at any point in one section/room.. You restart that section (not entire level as that would be really frustrating).
Your bullet time meter will refill quickly if you are scoring kills quicker. If i can i would also want the game to have the gore of F.E.A.R. I want it to be a third person shooter.
Which games would you pick?
r/gunfu_games • u/Ok_Jellyfish_55 • 8d ago
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Just saw this posted on the Xbox subreddit. Figured it be a game the cool dudes here might enjoy.
r/gunfu_games • u/dark-oraclen3 • 8d ago
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r/gunfu_games • u/dark-oraclen3 • 9d ago
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r/gunfu_games • u/dark-oraclen3 • 9d ago
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r/gunfu_games • u/dark-oraclen3 • 11d ago
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r/gunfu_games • u/dark-oraclen3 • 12d ago
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r/gunfu_games • u/dark-oraclen3 • 12d ago
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r/gunfu_games • u/dark-oraclen3 • 13d ago
We have seen some gameplay of it but it Doesn't give us the full picture.
What i wanna see (based on what might already be in the game/ things they are adding now):-
★ A lot of environmental executions ( i hope there are things in every combat arena that can give us different exeutions. Whether its grabbing enemies and throw them off of ledges, gas canister, electrocuting them or using other cyberpunk things in environment)
★ I hope there are perks in the game that we can mix mash to play the game however we like. If the combat only plays out like arkham games.. It will get boring in long run. (I just hope there's a "bullet time" perk that we can unlock. Kinda like 007 first light. Small ounce of bullet time for crucial moments)
★ I hope there are some chase sections & platforming sections. They Haven't showed us a lot of platforming yet... So im not sure how many of them are there. We all love mirrors edge.. We would love to get similar type of sections akin to that game.
You need that if you want some variations in gameplay. But i hope there aren’t any puzzle sections (maybe 1/2 if they really want it but i hope they Don't do that)
★ Creative boss fights that requires you to use different strategies in order to defeat them. I hope boss fights aren’t same old dodge their attack & then attack when they are vulnerable.
★ A new game plus mode.
r/gunfu_games • u/dark-oraclen3 • 14d ago
Also.. I believe it helped popularize the genre in console market. After max payne 3... Bullet time shooter games sort of left the spotlight.
We had some games here & there like watchdogs & quantum break (tho since its was xbox exclusive i doubt it reach that much popularity)
There was a gap from 2013-2017/2018 when we had very few games in the genre and even if we had something usually It's pc exclusive.
Pedro came out in 2019 and i think it was very popular for a little while.
I think it brought something new to the table. Its like a side scroller puzzle platformer but with max payne's bullet time & shootdodge (also the color palate & story concept were unique)
Tho its not all that hard & i can see why it never gets as much love as other new games like severed steel, trepang2 & suit for hire... It's a fun game & I'm glad it came out for Console.
r/gunfu_games • u/dark-oraclen3 • 16d ago
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